Min-Resource Balance

Slight balance tweak for resource spawning at very low resource settings

5 years ago
0.13 - 0.14
6 years ago
Latest Version:
1.0.1 (5 years ago)
Factorio version:
0.13 - 0.14
306 times

Small mod which rebalances stone and oil spawning for use with the minimum resource settings.

In vanilla, the different resources spawn at different frequencies/sizes even when the same settings are used at the world generation screen. This mod makes all resources consistent (based off of iron's spawning settings). The tweaks were intended to allow the vanilla generation to be used with minimum frequency and size of resources.

Effects this has:
- Stone and oil both now spawn in the starting area with minimum settings (assuming water does not overlap with them).

  • Stone deposits are approximately 1/3 larger than they used to be (to bring them in line with iron/copper/coal).
  • Oil now spawns much more frequently (again bringing it in line with the other resources). The actual deposits appear to be slightly smaller (fewer wells).

A test spawn map revealed to +/- 2048 using
/c game.local_player.force.chart(game.local_player.surface,{lefttop = {x = -2048, y = -2048}, rightbottom = {x = 2048, y = 2048}}))
revealed 1-2 deposits of each resource.

I personally use this with many other mods (including undeground mining drills) and it works fine, however if you try this with RSO, you will probably have a bad time.

Change Log:
v1.0.0 - Initial Release
v1.0.1 - Updated info.json to work with Factorio 0.14