mesa realism

by mete

An attempt to make the game more realistic by a bad programmer.

Overhaul
1 year, 1 month ago
1.1
87

Changelog

Version: 0.4.1
Date: 2023.03.12
  Modifications:
    - Moved many more things to the base mod.
    - Changed graphics for recycling scrap.
    - Tweaked some small details.
Version: 0.4.0
Date: 2022.12.08
  Modifications:
    - Moved some graphics to library mod.
    - Changed the name of very salty water.
  Fixes:
    - Fixed pipes with wrong direction.
Version: 0.3.6
Date: 2022.09.29
  Fixes:
    - Fixed furnaces not upgrading properly.
Version: 0.3.5
Date: 2022.09.29
  Fixes:
    - Fixed assembling machines disappearing when placed on their ghosts.
  Notes:
    - Wow, this bug was bad. Good thing I fixed it early.
Version: 0.3.4
Date: 2022.09.24
  Modifications:
    - Decreased transport belt energy consumption.
  Fixes:
    - Fixed foraging being possible within assembling machines.
    - Fixed electronic circuits' and radars' recipes being available before their techs.
    - Fixed belts not being destroyed correctly between sessions.
Version: 0.3.3
Date: 2022.08.21
  Modifications:
    - Increased reach slightly.
    - Made the toolbelt a red science tech.
    - Revamped some recipes.
Version: 0.3.2
Date: 2022.08.20
  Fixes:
    - Fixed some mod compatibility issues crashing the game.
    - Fixed transport belts not working as intended due to an event being referenced twice.
Version: 0.3.1
Date: 2022.08.19
  Fixes:
    - Fixed the offshore pump's general bugginess.
    - Fixed some strange issues with transport belts.
    - Optimized code.
Version: 0.3.0
Date: 2022.08.18
  Features:
    - Added textures for scraps.
    - Added computers and tool carriages.
  Modifications:
    - Changed the recipe for RCUs, transport belts, and lamps.
    - Changed recipes to incorporate computers and tool carriages.
    - Made transport belts require power (If you do not want to see the flashing power icon). By default this is off, though you will need to then use solar cells in the recipe.
    - Changed the tech ordering.
    - Locked all things electronic behind tech.
  Notes:
    - I kind of lied in the 0.1.1 update notes. This update does change many things, especially the beginning of the game.
Version: 0.2.1
Date: 2022.08.13
  Features:
    - Added textures for the fluid filter and rock crusher.
  Modifications:
    - Changed the big electric pole wire reach to 32.
    - Changed the inventory size of logistic chests to match the steel chests.
    - Decreased player reach.
  Fixes:
    - Fixed some errors in the changelog.
Version: 0.2.0
Date: 2022.08.11
  Modifications:
    - Reduced stack and inventory sizes by a LOT. I know, everyone will hate me.
    - Remade some more recipes I thought inadequate.
  Fixes:
    - Fixed a problem with the graphics of the fluid mixer.
    - Fixed some errors in the locale.
Version: 0.1.2
Date: 2022.08.10
  Features:
    - Added a texture for the fluid mixer.
    - Added a special assembling machine to make circuits.
  Modifications:
    - Changed poison capsule agent from carbon monoxide to chlorine gas.
    - Remade some more recipes I thought inadequate.
  Fixes:
    - Fixed some errors in the locale and changelog.
Version: 0.1.1
Date: 2022.08.09
  Modifications:
    - Fixed all recipes.
    - Remade some recipes I thought inadequate, such as the one for the lab.
  Fixes:
    - Fixed many recipes which had expensive modes.
    - Fixed some errors in the changelog.
  Notes:
    - Not much will change after this update. The most I'm planning on is creating a special assembling machine for more efficient circuit crafting and reducing the stack size of many things.
Version: 0.1.0
Date: 2022.08.08
  Features:
    - Added printed circuit substrates.
    - Added vehicle fuel and made all vehicles require liquid fuel.
    - Added scraps.
  Modifications:
    - Fixed changelog format.
    - Fixed most recipes.
  Notes:
    - This is a developmental version. 0.1.1 is the finished update.
Version: 0.0.5
Date: 2022.08.01
  Fixes:
    - Fixed a wrong recipe for the express splitter.
    - Fixed a whitespace at the end of a line which made a fluid name look strange while barreling
    - Fixed the game not starting, from a previous fix which I realized does not work.
Version: 0.0.4
Date: 2022.07.29
  Fixes:
    - Made it possible to unlock advanced electrical components.
Version: 0.0.3
Date: 2022.07.29
  Fixes:
    - Fixed a crash on game load.
Version: 0.0.2
Date: 2022.07.28
  Features:
    - Added advanced electronic components.
  Modifications:
    - Changed the recipe for processing units.
Version: 0.0.1
Date: 2022.07.28
  Features:
    - Added several intermediates: silica, mud, salt, silicon, silicon plates, ceramic plates, glass, copper coils, single-cylinder engines, solar cells, and basic and general electronic components.
    - Added fluid mixing and filtering through the fluid mixer and the fluid filterer.
    - Added two methods to make silica: through foraging and through crushing stone in the crusher.
    - Added a pump to flush waste water away.
  Modifications:
    - Made offshore pumps require electricity.
    - Revamped several recipes to include the new components.
    - Made solar panels available from the start of the game.
  Notes:
    - I am not talented enough to fix the issue regarding offshore pumps being placeable anywhere. Just imagine they are pumping from aquifers.