Marathon Mod Automated


Automatically increases the resource costs of most recipes causing a marathon game. The will require the players to scale a larger factory and use rail to reach the end game. WARNING: Incompatible with marathon mod.

Tweaks
6 years ago
0.14 - 0.15
7

b 0.2.8 Bug - FIXED

7 years ago
(updated 7 years ago)

Game crash on startup process. Message is as follows:

Failed to load mods: marathomaton/data-final-fixes.lua:27:marathomaton/data.lua:230:marathomaton error in doing bi-Logs-Mk1
nil

Mods to be disabled:
* marathomaton

This mod and loader redux were the only ones updated from stable state. Mods installed are full suite and updated Angel/Bob/PetrochemPlus as well as many QoL mods. I can supply any other info on request.

7 years ago

thanks for the report! fixing now

7 years ago

still happening?

7 years ago

Maybe you re-uploaded the same version by mistake? 0.2.10 has the exact same crash/bug report.

7 years ago

Ah - lemme try again.

7 years ago

OK, should be good now - forgot to add the check to see if you had Bio_industries installed.

7 years ago

Works like a charm. Thank you. Also, your response time is amazing.

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