Add a setting, so that instead of exploding, it just script disables, like how overlapped beacons do in space exploration.
it looks fun, but I don't want to have things constantly explode when I make an error.
Script disabling would be a lot more effort than I'd want to do to be honest, but I've added a setting in 0.0.5 for just making the item drop on the ground instead. Thanks for the suggestion!