Logistic Group Combinator

by Mozetor

Adds a combinator to set logistic groups with a circuit network signal.

Utilities
2 months ago
2.0
342
Circuit network

g LogisticGroupManager

4 months ago

Hi,

i had an idea of a "LGM"-UI, which enables player to edit LogisticGroups on the fly wherever they are.
I asked someone that is not sure about the UI, so i linked ur post for him. But now i came to the idea that u may have the code maybe already to 90% anyway?

4 months ago
(updated 4 months ago)

I didn't create any UI, i reused a constant combinator and added additional functionality to it.

The problem with creating new UI is, that i would not know how to make it replicate the in-game experience of selecting item + quantity ( + quality + planet import) in one pop-up window. (there seems to only be a lua gui element "choose-elem-button" for item+quality)
Another problem is that i have not found any way to get all the existing logistic groups, so user would have to manually select groups to edit.

Which to summarize would make for a worse experience compared to just jumping to the combinator/requester/platform or having the disabled group in the player inventory logistics section.

4 months ago

Well, for my usecase it would be sufficient to add all groups to that entity that i want to manage from everywhere. I sould not expect (even want) it to have it all by default in one ui - just those i want to have in it...

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