Logistic Group Combinator

by Mozetor

Adds a combinator to set logistic groups with a circuit network signal.

Utilities
30 days ago
2.0
104
Circuit network

g LogisticGroupManager

17 days ago

Hi,

i had an idea of a "LGM"-UI, which enables player to edit LogisticGroups on the fly wherever they are.
I asked someone that is not sure about the UI, so i linked ur post for him. But now i came to the idea that u may have the code maybe already to 90% anyway?

17 days ago
(updated 17 days ago)

I didn't create any UI, i reused a constant combinator and added additional functionality to it.

The problem with creating new UI is, that i would not know how to make it replicate the in-game experience of selecting item + quantity ( + quality + planet import) in one pop-up window. (there seems to only be a lua gui element "choose-elem-button" for item+quality)
Another problem is that i have not found any way to get all the existing logistic groups, so user would have to manually select groups to edit.

Which to summarize would make for a worse experience compared to just jumping to the combinator/requester/platform or having the disabled group in the player inventory logistics section.

17 days ago

Well, for my usecase it would be sufficient to add all groups to that entity that i want to manage from everywhere. I sould not expect (even want) it to have it all by default in one ui - just those i want to have in it...

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