🔥Lily's Incendiaries


Adds a collection of incendiary ammunition for your weapons! Let's go! Fire!

Content
9 months ago
2.0
1.80K
Combat

g link to ?

Fr_Dae ☆
1 year, 1 month ago

link to this one ?
https://mods.factorio.com/mod/IncendiaryMunitions

thanks you for your mods,

1 year, 1 month ago

Oh, thanks for the link
Didn't know about that one
But yeah, somewhat similar idea

Fr_Dae ☆
1 year, 1 month ago

could you make molotof again (and fire trap) ?
and please, could you remove the [item=flamethrower-ammo] need for the craft, this completely negates the benefice of incendiary ammunition

Fr_Dae ☆
1 year, 1 month ago

incendiary shell (for shotgun) sooner ?

1 year, 1 month ago

Well, why does it negate it? You deal normal damage AND set evreythin on fire
Flamethrower ammo is there because it gives the ammo identical effects as itself, I could replace it with just crude oil if you want

Molotovs? Soulds like napalm grenades basically, easily doable and should be included

Fr_Dae ☆
1 year, 1 month ago

Precisely because we use sulphur to make the ammunition explosive or incendiary. What's more, this makes the recipe compatible with oil-free planets. or even with space. which makes it really interesting.
By the time we've designed a clean factory to manufacture these munitions, we'll have tiberium and uranium munitions, which are more powerful.
The recipe proposed by the above mod was red ammunition + sulphur, and this remained consistent with the basic craft.
yellow ammo + steel = red ammo

1 year, 1 month ago

Are you are suggesting some incendiary recipes use just sulphur and not oil? Interesting, I guess I could make it an option for basic ones at least.
Also you suggested some really basic shotgun ammo recipe? Like using coal for example.

By the way, uranium munitions would also have incendiary upgrades that burn with radioactive fire!

Fr_Dae ☆
1 year, 1 month ago
(updated 1 year, 1 month ago)

By the way, uranium munitions would also have incendiary upgrades that burn with radioactive fire!

Yes, I saw that while testing your mod, it's an interesting improvement, but you'd have to reorganise your ammunition, so that it's in the following order.
- [item=firearm-magazine]<
- [item=piercing-incendiary-rounds-magazine]<
- [item=piercing-rounds-magazine]<
- [item=tiberium-rounds-magazine]<
- [item=uranium-rounds-magazine]<
- [item=uranium-incendiary-rounds-magazine]

tiberium ammunition is in another tab, so don't worry about it.

yes, incendiary shotgun ammo, which would wreak havoc in our universal turrets,

coal and sulphur please, yes, no oil please.

1 year, 1 month ago

Hmm, what the proper order should be?
I can try changing the ordering in the mod.

1 year, 1 month ago

Tested fuel-air bombs yet?
They are a bot wonky because you must keep them away from anything "fire" while they are spreading or they'll burn prematurely
But if you can, it's very explody time

Fr_Dae ☆
1 year, 1 month ago

https://i.imgur.com/jNG62rV.png

yes the fuel bomb it's fun too

1 year, 1 month ago

You should be happy~
I replaced the flamethrower fuel in recipes with either crude or light oil so you can use any of these alternatives.
Also added fire shotgun ammo :)

Fr_Dae ☆
1 year, 1 month ago

nice, no alternative setting to use sulfur and coal and not oil ? (light/heavy)

1 year, 1 month ago

I might make it, but coal liquefaction exists so if you have coal or carbon and sulphur, you can just make oil. Even if space if you need for some reason.

Fr_Dae ☆
1 year, 1 month ago

ok, th

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