Lightorio


Adds a little 'glow' to assembling machines, chem plants and oil refineriers, to make the factory more visible at night. Not intended as an complete replacement for lamps. Now 2.0 and Space Age compatible!

Tweaks
8 months ago
0.16 - 2.0
37.8K

b [pending - probably fixed] Chemical-2-red nil value error

7 years ago

Hi,

When starting my game, I get the following error:

Error loading mods
Failed to load mods: lightorio/data-updates.lua:132: attempt to index field 'chemical-2-red' (a nil value)

7 years ago

That's odd. There's a check in place around higher tier entities added in Bob's so if you don't have it installed it won't try and update the prototypes (because they aren't there)

I've not been able to replicate this with or without Bob's mods installed.

This is on lightorio 0.16.3?

Have you done anything other than install?

7 years ago

Do you have some of Bob's mods installed? If so, which? It might be I have a check for the wrong mod.

7 years ago

I wasn't able to replicate this exact bug, but one similar. I suspect it should be fixed in 0.16.4

6 years ago

Hi... I have a similar problem. When I boot up my game it says "Failed to load mods: lightorio/data-updates.lua:398: attempt to index field 'assembler-4-red' (a nil value)

any help would be greatly appreciated :)

6 years ago

Hmm, I think this might be a mod combination that I haven't taken into account. If it happens again, could you take a screenshot / send me your mod list?
Thanks
Jack

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