Level Up


Crafting items upgrades both building and productivity

26 days ago
2.0
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Factorio: Space Age Icon Space Age Mod
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b Rememberence Cryogenic Beacon bug

20 days ago

Hello,

Great mod that me and my friend have been using for our "Exotic Space Industries: Rememberence" playthrough, but we encountered a game crashing bug with the Phase Array Beacons. These beacons are made by the "Exotic Space Industries: Rememberence", but utilize the mod "Nonstandard Beacons" to have them consume a fluid (Liquid Nitrogen) to run.

When these beacons run they appear to level up. If we go to deconstruct the beacon it crashes factorio back to the main menu. The only reliable way to remove the beacon without crashing is to destroy the beacon in some fashion. Our method so far has been to artillery it.

It also appears to have a problem with it not applying the effects of the level up. The beacon will appear to run out of fluid and throw the no fuel warning, however it continues to run. If we go to put the same exact beacon on top of the upgraded beacon it gives "Unknown key: "entity-name.nsb-internal-manager" is in the way.

I know this is an edge case, but I figured I'd report it. Thanks for the great mod. This was tested with onlythe latest versions of both "Exotic Space Industries: Remembrance" 1.2.36 (plus dependencies) and "Level Up"

KingDeDeDe11

18 days ago

Exotic Space Industries most likely has some code attached to the building placement, which when the Level Up uses this call
https://lua-api.factorio.com/latest/classes/LuaSurface.html#create_entity is not being handled correctly.

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