Leighzer's Scrapyards


Adds a scrap resource that can be recycled directly into basic components.

Content
1 year, 3 months ago
0.18 - 1.1
794
Mining

Changelog

Version: 0.2.4
  Changes:
    - Ensure recipe names are in localization file and not using localised_name on prototype data.
Version: 0.2.3
  Changes:
    - Rework recipes to form a recycle loop so the resource can be continously processed even if output lines for particular products are backed up.
Version: 0.2.2
  Changes:
    - Add iron plate and copper plate sink recipes.
Version: 0.2.1
  Changes:
    - Update resource autoplace settings. Should now be more rare to encounter scrap patches.
    - Scrap processing to yield 3 copper cable instead of 4. Builds that consume results of scrap processing should be simpler to make. Also less cable to deal with in general, it was a bit heavy at 4.
Version: 0.2.0
  Changes:
    - Version bump to 1.1.
    - Update compatibility info for Leighzer's Morphite.
    - Move productivity enable on recipes into data-updates stage.
Version: 0.1.5
  Changes:
    - Allow production modules to be used with scrap processing recipe.
Version: 0.1.4
  Changes:
    - Disable morphite to scrap recipe from being generated.
Version: 0.1.3
  Changes:
    - Version bump to 1.0.
Version: 0.1.2
  Changes:
    - Small amount of code cleanup.
Version: 0.1.1
  Changes:
    - Fix thumbnail to be less of an eyesore.
Version: 0.1.0
  Changes:
    - Initial release.