Lawn Mower

by LCStark

Adds several options to remove terrain decorations.

Utilities
11 days ago
1.1 - 2.1
2.20K
Environment

g [Implemented] Feature request: Disabling automatic removal

12 days ago

Hello!
I like your mod because it allows me to remove specific pesky decoration (mainly tree stomps) but I would prefer if it did not remove ground decorations (mostly grass that I actually like). When you set the range to 0, it still removes stuff.

I would greatly appreciate a simple checkbox to turn on/off the behavior. (or even setting range to -1 or something to disable it)

Turning it off would simply leave the manual tool in my toolbar :)

11 days ago

Hey!

Thanks for the idea, that sounds like a useful addition! I've changed the range setting to allow value of -1 to disable automatic clearing on building construction.

The only exception to that are tiles, placing stuff like concrete still removes decoratives underneath. They are working slightly differently to clearing under/near buildings - they use the built-in decorative_removal_probability data value, which in vanilla is set to 0.25 (25%), and I've set them to 1 (100%). I could potentially look into solving that in a different way if you really want that too. For now though, I think that if you build tiles in a location you probably don't want decoratives sticking through them, so unless you think it would be useful, I'm gonna leave it this way.

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