Kyo Tweaks (USE AT OWN RISK) deprecated


My tweaks NOT INTENDED FOR PUBLIC USE USE AT OWN RISK

Tweaks
6 months ago
1.1
9
Owner:
xkyouchoux
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
7 months ago
Latest Version:
0.0.3 (6 months ago)
Factorio version:
1.1
Downloaded by:
9 users

Tweaks for personal use added to portal for convenience. Use at own risk

If you do use, this is what it currently changes (everything configurable in settings and everything is off by default):
- allow crushed immersite in delivery cannon
- normal heat shielding 1 -> 2; iridium heat shielding 2 -> 4
- normal low density structure 1 -> 2; beryllium and nanotube low density structure 2 -> 4
- all modules produce 2 instead of 1
- rebalance pipes: adds solder if available to steel and space undergrounds; sets space pipe flow control recipes to .01 seconds; removes flow control pipe recipes is flow control valves is installed; remove steel plate from underground steel pipe and only require 10 steel pipes; change space pipe and underground time to 2.5 seconds and produce 2 underground pipes
- remove vitamelange core fragment from bio science pack 4
- changes kiln recipes back to smelting recipes
- adds more landfill recipes: gold ore, silver concentrate, uranium ore, vitamelange, cryonite, and vulcanite
- configurable amount for landfill recipes: 1, 2, 5, 10 for vanilla, space exploration, krastorio2, and bz mods
- add landfill to other recipes, if desired
- configurable space scaffolding: 1, 2, 5, 10
- configurable space plating: 1, 2, 5, 10
- configurable spaceship floor: 1, 2, 5, 10
- turn smelting and kiln recipes that require 2 ore more ingredients to founding recipes
- safefill water tiles follow space exploration restrictions for waterless planets
- add Krastorio2 resistances to aai walls
- update certain circuit related recipes: update recipe for cybersyn combinator to include tinned cable and optical fiber; update recipe for push button to include optical fiber, tinned cable, and bakelite
- move electric foundry to advanced material processing 2 and replace processing units with advanced circuits
- set steel recipe back to 16 seconds if foundry is intalled
- modify chemical plant if bzgas is installed: remove pipe, tin plate, and stone-brick from chemical plant recipe and replace with basic chemical plant; replace sand with stone brick and iron plate with automation core for basic chemical plant; remove sand from gas extractor and replace iron plate with automation core; move gas extractor to after automation science
- rebalance tin: set tin smelting times to follow with sek2; tin smelting: 16 seconds; molten tin: 60 seconds; tin ingot: 25 seconds: ingot to plate: 2.5 seconds; add solder to processing unit and holmium processing unit if nobel metals is not installed
- rebalance lead: set lead smelting to follow sek2; lead smelting: 48 seconds, 20 ore to 15 plates; produce 9 enriched lead from 6
- rebalance titanium: set titanium smelting to follow sek2; titanium smelting: 16 seconds15 or to 5 plates; enriched titanium produces 4; enriched titanium plate produces 5; titanium ingot uses 250 molten titanium from 500;
- rebalance gold: adds gold plates: removes basic gold ingot and enriched gold ingot recipe; new gold processing: 1 gold ore to 75% crushed gold 25% stone, 9 crushed gold to 4 enriched gold, 5 enriched gold to 5 gold plates or 24 enriched gold to 750 molten gold, 250 molten gold 1 sand to 1 gold ingot, 1 gold ingot to 10 gold plates; replaces gold ingot in recipes with variable amounts of gold plates
- rebalance silver: silver production changes based on lead byproduct and gold byproduct, if both are off then copper will produce much more silver; 10 silver concentrate to 5 silver plates; 5 enriched silver to 5 silver plate
- fix matter recipes: makes all bz mods matter recipes to be in line with sek2 matter recipes