Hi! I've just checked whether your mod would work together with miniMAXIme. It does work alright with Factorio 1.1, but fails to load in Factorio 2.11:
Error while loading entity prototype "Korone_character_skin" (character): Value must be a list in property tree at ROOT.character.Korone_character_skin.animations[0].idle.layers
I've already updated my CharacterModHelper, but the changes I've made shouldn't be related to this crash.
I plan to add an optional dependency on your mod to miniMAXIme, if you don't mind. However, the crash should be fixed first.