King Jo's Entity Master


Manages all of my vehicles and turrets so I only need to update this and not the sub mods.

Tweaks
11 days ago
2.0
18.6K

g ammo_category.png not found

10 months ago

Error AtlasBuilder.cpp:1266: File kj_phalanx/graphics/ammo_category.png not found; mods: kj_vehicles
Prototypes using the sprite:
data.raw["ammo-category"]["kj_apds_phalanx"]
\The prototypes \ categories. lua file has some extra code:
if categ == "unique" then
icon = ""..category.modname.."/graphics/ammo_category.png"
end
But no corresponding file was added

10 months ago

Is this an actual crash report? Or what is this

10 months ago

Is this an actual crash report? Or what is this

The error log is like this:
“Error AtlasBuilder.cpp:1266: File kj_phalanx/graphics/ammo_category.png not found; mods: kj_vehicles
Prototypes using the sprite:
data.raw["ammo-category"]["kj_apds_phalanx"]”

10 months ago

Hey. I get this message when starting the game.

Error loading mods: File _ kj_phalanx _/graphics/ammo_category.png not found
Mods that need to be deactivated: * kj-vehicles (2.0.6)

If I deactivate the Phalanx CIWS mod, the game starts normally and I can play.

10 months ago

Should be fixed now, you need to update kj_phalanx to 2.0.2

10 months ago

Thx

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