King Jo's Entity Master


Manages all of my vehicles and turrets so I only need to update this and not the sub mods.

Tweaks
a month ago
2.0
20.9K

g ammo_category.png not found

1 year, 1 day ago

Error AtlasBuilder.cpp:1266: File kj_phalanx/graphics/ammo_category.png not found; mods: kj_vehicles
Prototypes using the sprite:
data.raw["ammo-category"]["kj_apds_phalanx"]
\The prototypes \ categories. lua file has some extra code:
if categ == "unique" then
icon = ""..category.modname.."/graphics/ammo_category.png"
end
But no corresponding file was added

1 year, 1 day ago

Is this an actual crash report? Or what is this

1 year, 1 day ago

Is this an actual crash report? Or what is this

The error log is like this:
“Error AtlasBuilder.cpp:1266: File kj_phalanx/graphics/ammo_category.png not found; mods: kj_vehicles
Prototypes using the sprite:
data.raw["ammo-category"]["kj_apds_phalanx"]”

1 year, 1 day ago

Hey. I get this message when starting the game.

Error loading mods: File _ kj_phalanx _/graphics/ammo_category.png not found
Mods that need to be deactivated: * kj-vehicles (2.0.6)

If I deactivate the Phalanx CIWS mod, the game starts normally and I can play.

1 year, 1 day ago

Should be fixed now, you need to update kj_phalanx to 2.0.2

1 year, 1 day ago

Thx

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