King Jo's Entity Master


Manages all of my vehicles and turrets so I only need to update this and not the sub mods.

Tweaks
11 days ago
2.0
18.6K

Changelog

Version: 2.1.3
Date: 18.09.2025
  Fixes:
    - truck shadow position adjusted
Version: 2.1.2
Date: 18.09.2025
  Changes:
    - added support for the countach, dodge charger and plymouth fury
    - hid cybertruck battery recharge recipes in hand crafting
    - changed some vehicle tech costs
    - moved road graphics from war rig to this mod
  Fixes:
    - Ford Mustang has idle sound again
Version: 2.1.1
Date: 15.08.2025
  Fixes:
    - laser cannon now only works when power is on
Version: 2.1.0
Date: 28.06.2025
  Changes:
    - removed burnt fuel slots from all vehicles that use my fuels except energy cells
    - hid rex rocket launcher
Version: 2.0.28
Date: 28.06.2025
  Changes:
    - added min range to watchtower
  Fixes:
    - watchtower not changing direction in edge cases anymore
Version: 2.0.27
Date: 11.05.2025
  Changes:
    - hero turret range upgrades work with ammos now
Version: 2.0.26
Date: 02.04.2025
  Changes:
    - removed some log messages
  Fixes:
    - error related to 40k bunker and turret version referencing to same ingredients and other mods making concrete a fluid
Version: 2.0.25
Date: 22.03.2025
  Fixes:
    - fixed typo that led to crash when having rail adding mods installed
Version: 2.0.24
Date: 18.03.2025
  Changes:
    - added support for The Flier - Spitter of the skies mod regarding anti air defense
Version: 2.0.23
Date: 23.02.2025
  Changes:
    - Rex, Ray, Leman Russ ammo no longer destroy cliffs
    - Ammo recipes balanced
    - Ammo damages balanced
    - Predator shooting speed bonus reduced
    - military vehicles techs adjusted
    - additional ammo for military vehicles put in same tech as vehicle
Version: 2.0.22
Date: 21.02.2025
  Changes:
    - first step for reworked ammo recipes and damages
  Fixes:
    - error related to not having ho 229 mod enabled but tech requisiting it
Version: 2.0.21
Date: 20.02.2025
  Fixes:
    - changed fresnel recipe to be actually craftable
Version: 2.0.20
Date: 10.02.2025
  Changes:
    - finalized support for laser cannon mod
Version: 2.0.19
Date: 09.02.2025
  Changes:
    - added support for my new laser turret
    - phalanx drum ammo now has 1500 instead of 1550 bullets
    - changed weight and stack size of some entitie items and ammmos
    - changed speeder recipe
    - changed pak and bunker energy source to void
  Fixes:
    - rex railgun animation is now glow
Version: 2.0.18
Date: 04.02.2025
  Changes:
    - changed default key of baneblade artillery fire to shift+v to prevent doubling with vertical mirror
Version: 2.0.17
Date: 31.01.2025
  Fixes:
    - error that came with having only ratte / ray / rex enabled and the mod category option on
Version: 2.0.16
Date: 21.01.2025
  Changes:
    - added new ammo variant for phalanx
Version: 2.0.15
Date: 18.01.2025
  Fixes:
    - still the same error
Version: 2.0.14
Date: 18.01.2025
  Fixes:
    - an error in connection with the metal gear ray
Version: 2.0.13
Date: 18.01.2025
  Fixes:
    - an error in connection with the war rig
Version: 2.0.12
Date: 17.01.2025
  Changes:
    - modname and thumbnail
    - established AAI compatibility again
  Fixes:
    - some errors in connection with AAI and the wh40k bunker
Version: 2.0.11
Date: 12.01.2025
  Fixes:
    - typo
Version: 2.0.10
Date: 12.01.2025
  Changes:
    - added support for pre industrial warfare
  Fixes:
    - B-29 rotor animation now in right direction
    - planes now receive trigger_target_mask to be targetable by AA guns
    - character is no longer air unit or flying since cars can be targeted by default now
    - war rig non car variants get correct ammo/health applied now
Version: 2.0.9
Date: 07.01.2025
  Changes:
    - added support for B-29
Version: 2.0.8
Date: 07.01.2025
  Changes:
    - added support for all of my planes. a couple parameters of them have changed
Version: 2.0.7
Date: 29.11.2024
  Changes:
    - added support for war rig
Version: 2.0.6
Date: 26.11.2024
  Changes:
    - integrated my balancer mod functionalities
    - transferred the settings of vierling and phalanx to this mod
    - locale adjustments
    - unique ammo category icon added for vierling and phalanx
  Fixes:
    - (re)added dreadnought german locale
    - Leopard 2A6 ammo getting tech upgrades again
Version: 2.0.5
Date: 24.11.2024
  Changes:
    - added support for vierling, phalanx, watchtower, bunker
  Fixes:
    - dreadnought using correct damages now
Version: 2.0.4
Date: 21.11.2024
  Changes:
    - bolter ammo now sorted in wh40k category
    - Dreadnought updated to 2.0
  Fixes:
    - fixed Ray water variant animation speed
    - bolter recipe now gives only 1 result
Version: 2.0.3
Date: 21.11.2024
  Fixes:
    - minor spelling mistake that led to error
Version: 2.0.2
Date: 21.11.2024
  Fixes:
    - added an error message for non existing recipes
Version: 2.0.1
Date: 20.11.2024
  Fixes:
    - minor logic error
Version: 2.0.0
Date: 20.11.2024
  Changes:
    - Initial Release