King Jo's Vehicle Horns


This mods adds a hotkey to initiate a short and a long honk. Supported are the vanilla car, tank and train as well as a couple mod vehicles. The trains honk on specific events too (adjustable).

Tweaks
11 days ago
1.0 - 2.0
1.81K

Changelog

Version: 2.0.0
Date: 23.10.2024
  Changes:
    - updated to 2.0
Version: 1.1.7
Date: 01.08.2024
  Changes:
    - no more honk rebuilt text in console when changing settings
    - added random sound option for fallback and vanilla locomotive
    - added manual honks for spidertrons
    - added honks for spidertrons that get triggered when commanding or finished a command (adjustable in settings)
    - added support for Industrial Revolution 3 vehicles
Version: 1.1.6
Date: 04.01.2024
  Changes:
    - added support for kj_gigahorse, kj_747, kj_bulldozer, kj_swspeeder
    - added default train horn setting
    - added vanilla train horn setting
Version: 1.1.5
Date: 28.02.2023
  Changes:
    - added support for Aircraft, cargo-ships, betterCargoPlanes, MultipleUnitTrainControl, kj_jug38, kj_xb35
    - changed code so complexity is now constant instead of linear
    - normalised the sounds
  Fixes:
    - fixed changelog for 1.1.4
Version: 1.1.4
Date: 03.01.2022
  Changes:
    - changed honks to be emitted at player, not train (doesn't move away from you)
    - added support for kj_wirbelwind, kj_2a6, kj_rex
    - added support for kj_b2, kj_ju52, kj_bf109, kj_ho229, kj_ju87, kj_b17 (no sound)
Version: 1.1.3
Date: 14.06.2021
  Changes:
    - now automatic train honks have different volume than manual honks
    - kj_40kbunker supported (no sound)
Version: 1.1.2
Date: 15.05.2021
  Changes:
    - Changed the War Rig Train honk
Version: 1.1.1
Date: 13.05.2021
  Changes:
    - Added support for some new vehicles
    - train now honk on specific adjustable events
  Fixes:
    - Working ingame changelog
Version: 1.1.0
Date: 30.01.2021
  Changes:
    - Updated to 1.1.0
Version: 1.0.0
Date: 11.01.2021
  Changes:
    - Initial Release