Added
- Entire Game Timer: reset at 'new game'.
Todo:
- Join Game Timer: reset at 'new game' or 'load game save'.
- optional dependence: <Timer(map playtime)> by aithevulture
* Entire Game Timer: reset at 'new game'. TODO: * Join Game Timer: reset at 'new game' or 'load game save'. * optional dependence: <Timer(map playtime)> by aithevulture
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.