Makes all resources infinite. (now with multiplier for fluids)
Small changes concerning balance, gameplay, or graphics.
Version: 0.4.11 Updates: Default multiplier is now 4 - matches krastorio base pump rate for crude oil (feel free to change, just a random number I came up with) Fixes: Config name wasnt fixed last update Crash because config option wasn't changed in control.lua
Version: 0.4.10 Updates: Changed description Fixes: Config option name was weird
Version: 0.4.9 Minor Changes: - Added option for adjusting fluid yield
Version: 0.4.8 Date: 20201-03-14 Minor Changes: - Use on_chunk_generated instead of on_chunk_charted for better performance
Version: 0.4.7 Date: 2020-12-26 Minor Changes: - Blacklisted Bitumen Seep from Pyanodons Petroleum Handling
Version: 0.4.6 Date: 2020-11-29 Minor Changes: - Updated to Factorio 1.1
Version: 0.4.5 Date: 2020-10-06 Bugfixes: - Made script that fixes resources when they're generated more reliable
Version: 0.4.4 Date: 2020-08-14 Minor Changes: - Factorio 1.0!
Version: 0.4.3 Date: 2020-08-12 Minor Changes: - Removed excessive logging
Version: 0.4.2 Date: 2020-01-23 Changes: - Updated to Factorio 0.18
Version: 0.4.0 Date: 2019-11-11 Changes: - Proper changelog Bugfixes: - Fixed resources generated before the mod was added not being made infinite