I Speak for the Trees Remade


Trees, rocks, and a couple other things have a chance to spawn biters when a they are destroyed. It is fully customisable with all fetures being enabled or disabled independently. With this mod you can spawn a number of biters after a tree dies, a rock dies, a spawner dies, or after part of your base dies (the last is disabled by default). It will chose a biter or spitter apropreate for the current evolution to a max evolution (0.9 by default).

Content
2 years ago
1.1
446
Enemies

g question

2 years ago

dose this work with moded bitters

2 years ago

yes.
it will spawn anything that can spawn from the vanilla spawners (i think that most modded enemies except bob's enemies can be configured to do that, but there might be others)

2 years ago

thin it wont work for me as i use bobs enemies

2 years ago
(updated 2 years ago)

Sorry. I will look at upgrading it in the future but I am not currently adding features to this mod.

2 years ago

ok

New response