I'm trying to find ways to automatically clear the entire map (limited size, 6k radius, Space Exploration) with my spidertron army, and this mod seemed awesome! But unfortunately, I don't think I can get it to work. The principle of this mod seems to be scanning a fixed area near pollution, and doesn't seem to be a complete "hunt and kill" mod, as Factorio in Vanilla is infinite (to my knowledge). Space Exploration is finite, meaning there is an edge.
When I set the pollution gap really high, it did indeed finally go after something, but of course it lagged to all hell. I'm unsure if there are any scan cycle or tick settings I can use to maintain this map-wide search without the horrendous lag, but I just don't know enough to figure that out right now.
For the time being, I won't be using this mod. The idea and execution obviously has a lot of work into it, which I'm hoping you'll develop more.
If you're looking for a developer, perhaps I could look into it myself and see if I could fork, use, or improve the codebase to fit my needs.
All I need is a small script that will make spiders search endlessly for biters, and maybe clear the min parallel, only returning home or retreating once their health gets low. The fancy stuff, including continuous search, is not really needed for me.