- Build ghost entity like if you built it manually when you pipette over it.
- Fill or empty entity based on requests from your inventory when you pipette over it.
- Mine entity like if you mined it manually when you pipette over it.
- Pipette doesn't put something in hand if it built, mined or filled something.
- Respect the player reach distance and inventory.
- Each player can opt in and out with the /toggle-ghost-builder command.
Mod is only a control script, can be manually inserted in a scenario.