Quench hot metals with water to produce steam
Mods introducing new content into the game.
New Ores and resources as well as machines.
Related to roboports and logistic robots.
The recipe names are missing. Set them to the item name of the resulting cool item ({ "item-name." .. coolItemName }).
{ "item-name." .. coolItemName }
I couldn't figure out how to do it dynamically since I'm just doing a for loop on your HotMetals
local recipe = { type = "recipe", name = "quench-" .. item_name, localised_name = { "item-name." .. item_name }
Should I add a flag to the items so you can just search for that? hotItem.hot_item = true
hotItem.hot_item = true