The root issue is that Factorio’s modding API does not allow dynamic creation of startup settings based on prototypes (like technologies). Startup settings (bool-setting) must be defined statically in settings.lua, which runs before the data stage (where data.raw becomes available). This means you cannot dynamically generate settings for technologies added by other mods because they don’t exist when settings.lua runs.
Ive updated the mod to have a text field, which you can use to list tech names of mods you using sparated by comma. In your case with Smart Linked Chest input: "expand-sector-tech-a, expand-sector-tech-b, expand-sector-tech-c" for them to be hidden.
https://i.imgur.com/QPrW4g0.png
For any other mods, you can look up tech names by using debug mode (F5) in Factorio and hovering over Technology Icon.
https://i.imgur.com/AomJKHL.png
If there is a way to make a dynamic startup settings list, i dont know how to do it.
Alternative solution provided.