Allows hiding specific infinite technologies via mod settings. Supports a text field for Infinite technology hiding from other mods.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.3 Date: 23. 02. 2025 Fix: - Proper Prototype Access: Use "tech.prototype" instead of "game.technology_prototypes". - Force-Specific Techs: Access technologies through "force.technologies". - Direct Validation: Check if the tech exists in the force before manipulating it.
Version: 1.0.2 Date: 23. 02. 2025 Features: - Text field to input other mods technology names to hide them.
Version: 1.0.1 Date: 22. 02. 2025 Fix: - Removal of duplicate Robot Speed Technology listing.
Version: 1.0.0 Date: 22. 02. 2025 Major Features: - Initial release.