Allows hiding specific infinite technologies via mod settings. Supports a text field for Infinite technology hiding from other mods.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.3
Date: 23. 02. 2025
Fix:
- Proper Prototype Access: Use "tech.prototype" instead of "game.technology_prototypes".
- Force-Specific Techs: Access technologies through "force.technologies".
- Direct Validation: Check if the tech exists in the force before manipulating it.
Version: 1.0.2
Date: 23. 02. 2025
Features:
- Text field to input other mods technology names to hide them.
Version: 1.0.1
Date: 22. 02. 2025
Fix:
- Removal of duplicate Robot Speed Technology listing.
Version: 1.0.0
Date: 22. 02. 2025
Major Features:
- Initial release.