Helmod: Assistant for planning your factory

by Helfima

Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.

Utilities
6 days ago
0.14 - 2.0
530K

b [Fixed] Module bug with Carna's assemblers

a month ago
(updated a month ago)

I play with the Carna planet mod and, in the planer, 3 machines from Carna cannot be given modules even though they have modules slots and accepts modules (in game), even the beacon section is broken and doesn't give you the option to add modules.

The 3 bugged machines are carnan assembler, algitae assembling machine and feron assembling machine, the other machine of this mods doesn't have this problem.

https://imgur.com/a/dBEee11

a month ago
(updated a month ago)

_

6 days ago

Hello can you check if this is ok with v2.2.14

6 days ago

Hello,
It works on the assemblers now but not on the beacons, you can add modules on the assemblers but not on the beacons for a recipe using the same 3 assemblers.

https://imgur.com/a/8XHShqT

6 days ago

My bad, they are not affected by beacons in game so it's normal.
Thanks for the fix!

4 days ago
(updated 4 days ago)

Yes it was the bug there are 3 options on each entity and in my code used "uses_beacon_effects" for machine and I change it by "uses_module_effects" :)

"uses_module_effects":true
"uses_beacon_effects":true
"uses_surface_effects":true

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