Helmod: Assistant for planning your factory

by Helfima

Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.

Utilities
11 days ago
0.14 - 2.1
533K

b [Fixed] Module bug with Carna's assemblers

2 months ago
(updated a month ago)

I play with the Carna planet mod and, in the planer, 3 machines from Carna cannot be given modules even though they have modules slots and accepts modules (in game), even the beacon section is broken and doesn't give you the option to add modules.

The 3 bugged machines are carnan assembler, algitae assembling machine and feron assembling machine, the other machine of this mods doesn't have this problem.

https://imgur.com/a/dBEee11

a month ago
(updated a month ago)

_

a month ago

Hello can you check if this is ok with v2.2.14

a month ago

Hello,
It works on the assemblers now but not on the beacons, you can add modules on the assemblers but not on the beacons for a recipe using the same 3 assemblers.

https://imgur.com/a/8XHShqT

a month ago

My bad, they are not affected by beacons in game so it's normal.
Thanks for the fix!

a month ago
(updated a month ago)

Yes it was the bug there are 3 options on each entity and in my code used "uses_beacon_effects" for machine and I change it by "uses_module_effects" :)

"uses_module_effects":true
"uses_beacon_effects":true
"uses_surface_effects":true

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