Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.2.5
Date: 2025-10-15
Changes:
- Changed required factorio version, base >= 2.0.67
Bugfixes:
- Fixed quality effect of modules
- Fixed color convertion to int > 255 (for tooltip)
- Fixed error amount of block if parent mod is "Computing by factory"
Version: 2.2.4
Date: 2025-09-30
Bugfixes:
- Fixed first candidat objective stay false and break block objective
- Fixed beacon quality lost with copy/paste
Version: 2.2.3
Date: 2025-09-24
Bugfixes:
- Fixed quality of products when recipe used without quality modules
Version: 2.2.2
Date: 2025-09-23
Features:
- Added quality probability tool
Changes:
- Removed rocket speed penalty because that build another rocket when waiting for the launch
- Changed quality calculation to accept quality > 100%
- Added Production lines menu preference to change the visible lines
- Added scroll to element for the block navigation
- Changed ingores first candidat objective if the child linked
Bugfixes:
- Fixed error when product line is empty
Version: 2.2.1
Date: 2025-09-16
Changes:
- Changed RU locale update
Bugfixes:
- Fixed rocket recipe, error when check default machine
Version: 2.2.0
Date: 2025-09-05
Changes:
- Reworked categories machines for recipe (cache added)
- Added a scroll panel in production line selector
- Removed experimental description in the name of panel ;)
Bugfixes:
- Fixed character doesn't appear in the list of machine (Recipe Edition)
Version: 2.1.25
Date: 2025-09-01
Changes:
- Changed RU locale update
- Added belt stack size bonus in Logistic Edition
Bugfixes:
- Fixed update energy and lacalised name for Recipe customization
- Fixed product line edition that doesn't edit the root block
- Fixed copy model and block that doesn't copy last informations
- Fixed children index when use copy/past
- Fixed model icons and now location is in secondary icon if there are no secondary icon (not if nauvis)
Version: 2.1.24
Date: 2025-08-30
Bugfixes:
- Fixed error that is not display beacon column
Version: 2.1.23
Date: 2025-08-29
Features:
- Added customized recipes
Changes:
- Added first candidat objective if there are no objective for a block when there are no main product (loop in recipe or block)
Bugfixes:
- Fixed error in CreatedOrWhereUsedPanel when item missing
- Fixed quality of recipe for smart pipette
- Fixed error when default of machine not exist #626
Version: 2.1.22
Date: 2025-08-12
Changes:
- Added new button to copy recipe with quality same/up/down in a block
Bugfixes:
- Fixed error in preference menu "Default of machines"
- Fixed fluid amount for energy recipe of "fusion-generator" prototype in a case
Version: 2.1.21
Date: 2025-08-11
Changes:
- Added preference menu "Default of machines" to delete default
- Added new mode for smart pipette, can use display panel, see controls in tooltip
Bugfixes:
- Fixed quality item for smart pipette on constant combinator
- Fixed quality item number in recipe edition
Version: 2.1.20
Date: 2025-07-31
Bugfixes:
- Fixed consumption filter for "fusion-generator" prototype
- Fixed maximal temperature value for fluid (wrong infini limit)
Version: 2.1.19
Date: 2025-07-24
Changes:
- Added fuel quality on factory using fuel, by default normal
Bugfixes:
- Fixed spoilage recipe can be spoil into legendary result
- Fixed summary error after change normal quality of machine
Version: 2.1.18
Date: 2025-07-18
Changes:
- Implemented quality_affects_module_slots
- Added global and local summary
Version: 2.1.17
Date: 2025-07-15
Changes:
- Changed required factorio version by 2.0.56
Bugfixes:
- Fixed negative quality value, in game is divide by 10
- Fixed fusion-reactor energy recipe by factorio version 2.0.56
Version: 2.1.16
Date: 2025-07-09
Bugfixes:
- Fixed error when next quality is nil in RecipePrototype
- Fixed Player.beginCrafting cause error when using table.size on userdata
Version: 2.1.15
Date: 2025-07-01
Changes:
- Added block edition to change informations (icons, title) #616
- Changed RU locale update
- Added UK locale update
Bugfixes:
- Fixed error when signal icon choosed for Model
- Fixed technology recipe for "additional_categories" and "maximum_productivity"
Version: 2.1.14
Date: 2025-06-26
Bugfixes:
- Fixed a nan value when recipe has burned ingredient (spoilage)
Version: 2.1.13
Date: 2025-06-25
Changes:
- Added production machine from additional_categories of recipe
Bugfixes:
- Fixed a error for spoiling recipe in the pin panel
- Fixed spoilage input in recipe edition, not visible
Version: 2.1.12
Date: 2025-06-21
Changes:
- Added a preference to change main menu on one or two lines, default is "auto"
Bugfixes:
- Fixed maximum productivity for a recipe, by default is 300%
- Fixed number of columns of products/ingredients for block row
Version: 2.1.11
Date: 2025-06-17
Bugfixes:
- Fixed GuiTooltipFuel, problem with display liquid fuel fuel values #612
- Fixed Recipe Edition panel border, added a scroll pane
- Fixed rounded value in factory input when computing by factory actives
Version: 2.1.10
Date: 2025-06-13
Bugfixes:
- Fixed quality calculation now respect [1 - Q, Q * 9/10, Q * 9/100, Q * 9/1000, Q * 1/1000]
- Removed number format in the textbox when computing by factory actives
Version: 2.1.9
Date: 2025-06-13
Changes:
- Added a preference to switch normal or compact for drop down fual, by default normal
- Added migration file to update all models for spoilage
Bugfixes:
- Fixed error Player.findRecipe was replaced by Player.findFirstRecipe
Version: 2.1.8
Date: 2025-06-13
Changes:
- Added spoilage support
Bugfixes:
- Fixed quality for recipe when not support quality, force quality = normal
- Fixed solar power production
- Fixed recipe not found when recipe is not same name of item
Version: 2.1.7
Date: 2025-06-09
Bugfixes:
- Fixed too many parameters for localised string on location tooltip #610
Version: 2.1.6
Date: 2025-06-07
Changes:
- Added space location for production line
- Added pump and offshore-pump in pipe logitic choose
- Removed pipe from pipe logitic choose
- Changes some dropdown with tooltips (ex: for fuels) #487
Bugfixes:
- Fixed display of selected logitic choose in preference
Version: 2.1.5
Date: 2025-06-05
Changes:
- Added quality option in parameters edition
- Added limitation effect on machine from effect_receiver: uses_module_effects, uses_beacon_effects and uses_surface_effects
Bugfixes:
- Fixed missing base effects for machine, now all effects used
Version: 2.1.4
Date: 2025-06-03
Changes:
- Changed RU locale update
- Changed logistic item list by a dropdown (more compact)
- Added rocket capacity in logistic item choose
Bugfixes:
- Fixed chance of quality item produced in recipe with no input item
Version: 2.1.3
Date: 2025-06-01
Changes:
- Added a new rule in admin panel to exclude production machine from the filter "placed-by-hidden" (ex: cerys-fulgoran-cryogenic-plant from Cerys mod)
- Added spoil time in item tooltip
- Added rocket capacity in item tooltip
Bugfixes:
- Fixed chance of quality item produced in recipe with quality effect
- Fixed quality recipe not copied (copy/past)
Version: 2.1.2
Date: 2025-05-29
Changes:
- Added remove button for icon in Production Line Edition
Bugfixes:
- Fixed flip icon in Production Line Edition
Version: 2.1.1
Date: 2025-05-29
Changes:
- Added quality selector in recipe selector
- Added "CONTROL + U" hotkey for tool "Created or where used" #607
- Changed "U" hotkey close panel others before close main
- Added Selectable production line icon #568
Bugfixes:
- Fixed recipe not support quality
- Fixed missing quality ingredients in the pin panel
Version: 2.1.0
Date: 2025-05-27
Changes:
- Added Support quality ingredients #589
Version: 2.0.24
Date: 2025-05-27
Changes:
- Added es-ES locale language
- Added smart pipette to create un constant combinator for building
- Added "Closes Panel After Selection" preference for selectors
Bugfixes:
- Fixed layout missaligned when 'Building display' checkbox disabled
Version: 2.0.23
Date: 2025-05-18
Changes:
- Added fusion-reactor and fusion-generator recipe (partial because we can't compute max cosumption value for fusion-reactor)
Bugfixes:
- Fixed ingredient amounts for technology recipe and science drain (LuaEntityPrototype::science_pack_drain_rate_percent added factorio version 2.0.29)
Version: 2.0.22
Date: 2025-05-13
Bugfixes:
- Fixed Invalid name "quality": LuaGuiElement contains a property or method with the same name. (factorio version > 2.0.47)
Version: 2.0.21
Date: 2025-05-07
Bugfixes:
- Fixed once again, module effect value, arround % value
Version: 2.0.20
Date: 2025-05-06
Bugfixes:
- Fixed module effect value, arround % value
Version: 2.0.19
Date: 2025-05-04
Changes:
- Changed LuaEntityPrototype.max_power_output by LuaEntityPrototype:get_max_energy_usage #594
- Changed LuaEntityPrototype.fluid_usage_per_tick by LuaEntityPrototype:get_fluid_usage_per_tick #594
Bugfixes:
- Fixed wrong amount compute value with ignored_by_productivity
- Fixed wrong energy consumption calculation #601
Version: 2.0.18
Date: 2025-04-13
Bugfixes:
- Fixed Accessing target_temperature error with Lignumis mod #602
Version: 2.0.17
Date: 2025-03-22
Bugfixes:
- Fix 'Too many parameters for localised string 21< 20 (limit)' when too many beacon added
- Fix "'plant_prototype' (a nil value)" error on game creation / load with Muluna mod #600
Version: 2.0.16
Date: 2025-01-03
Changes:
- Changed the minimal required factorio version for quality color
Bugfixes:
- Fix linked fluid with temperature
- Fix amount compute with amount and extra_count_fraction values (ex: spoilage recycling)
Version: 2.0.15
Date: 2024-12-24
Changes:
- Show the hiddden beacon turd for PY mod
Bugfixes:
- Fix minimal height for quality selector
- Fix product name can be nil in RecipeSelector
Version: 2.0.14
Date: 2024-12-12
Bugfixes:
- Fix error for resource drain information when missing quality
- Fix compute with temperature fuild when input is empty
- Fix boiler production and consumption fluid
Version: 2.0.13
Date: 2024-12-12
Changes:
- Removed cap speed of 1 craft per tick
- Implemented drain ingredient (ex: biolab, 50%)
- Added resource drain information (for mining drill)
- Implemented laboratory productivity bonus
Bugfixes:
- Fix error when module priority has too many row
- Fix boiler recipe when input or ouput fluid is not specified
- Fix quality of buildings not stored when exporting/importing production
- Fix misspelling of "report"
- Fix potential error in RecipeSelector if products or ingredients are nil
Version: 2.0.12
Date: 2024-11-25
Features:
- Removed Special Properties Panel, reworked and will move in new mod HelfimaUtils
Changes:
- Added extra_count_fraction product amount in recipe products
- Added quality in display logistic
- RU locale update
Bugfixes:
- Fix apply beacon on line when is not possible with a machine with 0 module slot
Version: 2.0.11
Date: 2024-11-18
Changes:
- Change allowed link/unlink a block when Computing by factory selected
Bugfixes:
- Fix modules summary in the model compute
Version: 2.0.10
Date: 2024-11-18
Changes:
- Added quality with smart pipette
- Added ignored_by_productivity product amount in recipe products
Bugfixes:
- Fix error in smart pipette with module
Version: 2.0.9
Date: 2024-11-18
Bugfixes:
- Fix failure in migration 2.0.7 (removed and move to 2.0.9)
- Fix block generator in Recipe Explorer panel
- Fix error in statistic panel
Version: 2.0.8
Date: 2024-11-17
Changes:
- Changed bug report, we can copy the game settings when no error
- Added scroll for quality selector
- Added quality information for machine in Edit Recipe panel
Bugfixes:
- Fix some UI panel broken with the addition of quality
Version: 2.0.7
Date: 2024-11-17
Features:
- Added quality selector for machine and module in recipe edition
Changes:
- Changed all button with sprite to implement quality
- Changed all tooltips to implement quality
- Changed default Amount affect one = 1, Beacon by factory = 1/8 and Constant beacon = 0 (new game)
- Model version modified at 2, migration to implement quality in the modules
- Updated RU locale
Bugfixes:
- Fix error on accumulator recipe
- Fix Downloading a Production Line with spoiling recipe attempts to index a null factory
- Fix Copy & paste functions reverting some production line settings
Version: 2.0.6
Date: 2024-11-07
Changes:
- Added agricultural recipe for agricultural-tower
- Added spoil recipe
Version: 2.0.5
Date: 2024-11-06
Changes:
- Reworked custom fluid recipe created by offshore-pump
- Implemented productivity bonus on recipe when technology researched (need refresh sheet)
Bugfixes:
- Fix error on accumulator recipe
- Fix search recipe in boiler recipes when click a ingredient or a product
- Fix limitation message when module is not usable (module priority)
- Fix copy block parameters (copy or download)
Version: 2.0.4
Date: 2024-10-29
Changes:
- Updated locale DE
Bugfixes:
- Fix error on smart pipette
Version: 2.0.3
Date: 2024-10-28
Changes:
- Added a panel to repport last error
- Updated locale DE
- Updated locale RU
- Remove catch error message in solver to see the error line
Bugfixes:
- Fix error when beacon.profile is empty
Version: 2.0.2
Date: 2024-10-24
Changes:
- Implemented profile beacon distribution
- Reworked allowed modules
- Boilers recipes produce 10x the input
- Added info on Quality in some tooltips
Bugfixes:
- Fix formatted value on production % of recipe edition cause a error when the value has space
Version: 2.0.1
Date: 2024-10-24
Bugfixes:
- Fix error when choose a energy recipe
- Fix error when trying to select the logistic entity with new bulk inserter
Version: 2.0.0
Date: 2024-10-21
Changes:
- Initial fix to minimal run in factorio 2.0
Version: 1.0.14
Date: 2024-08-05
Changes:
- Updated RU locale
Version: 1.0.13
Date: 2024-08-05
Changes:
- When set/unset main product or exclude product, the scroll return on item
Bugfixes:
- Fix translation skipped when it sent by another mod
- Fix ingredient pivot show on block
- Fix main product that didn't work
- Fix tooltip info on block to set/unset main product or exclude product
Version: 1.0.12
Date: 2024-07-28
Changes:
- Updated Getting Start help section
- Added recent recipes and technology in new tool 'CreatedOrWhereUsedPanel'
- Added a dot icon on the product who is pivot when ingredient input selected
Bugfixes:
- Fix flow value per minute in tooltip of product
- Fix remove linked product if not exist in block products
- Fix compute unliked block in parent block
- Fix apply module priority when change beacon
- Fix modules comparation to check if the factory is the default
- Fix input product edition when ingredient input selected
- Fix limit values when assembly limitation selected
Version: 1.0.11
Date: 2024-05-27
Features:
- Added pipette tool on product or ingredient of pin panel
Changes:
- Added locale for new tool 'CreatedOrWhereUsedPanel'
- Added change element in new tool 'CreatedOrWhereUsedPanel' when click on product or ingredient
- First block can be link/unlink
- Changed icon for mining recipe
- Added option consumer for a block (use with ingredient input mode)
Bugfixes:
- Removed consumer computing by default when block is by_product
- Fix summary factory computing
Version: 1.0.10
Date: 2024-05-08
Features:
- Added a new tool 'CreatedOrWhereUsedPanel'
- Added a asterisk icon on the product with input
- Added a dot icon on the product who is pivot
Changes:
- First block can be linked/unlinked
- When a block is unlinked, the row count is 1
- When a block is unlinked, the product edition modify the row block value
- Locale pt-BR updated
Bugfixes:
- Fix row count when child has same name, now that use child id
Version: 1.0.9
Date: 2024-04-19
Info:
- Contraints on a row must be redo
Changes:
- Added a reset button to set 100% production on the current block
- Allowed add multi contraints on a row
Bugfixes:
- Fix linked products restored
- Fix product display with scrolling input section down
- Fix block count is not 1 if computing by factory used
- Fix add contraint on a sub-block product
Version: 1.0.8
Date: 2024-04-02
Changes:
- When a block have not input, block count is 1
Bugfixes:
- Fix logistic row when Assembler limitation enabled #513
- Fix block unlink, action no longer modifies inputs to 0
Version: 1.0.7
Date: 2024-03-21
Bugfixes:
- Fix remove input value on root block
- Fix ingredient input block in a block to consume product (computing by element)
- Fix voider recipe to consume product (computing by element)
Version: 1.0.6
Date: 2024-03-19
Bugfixes:
- Fix computing by factory update when change module
Version: 1.0.5
Date: 2024-03-18
Bugfixes:
- Fix model.block_root missing on the last block (probably migration issue)
- Fix preference format number is not used
Version: 1.0.4
Date: 2024-03-09
Changes:
- Restore in edition recipe, the propagation mode: all or category
Bugfixes:
- Fix tree child down delete the source block
Version: 1.0.3
Date: 2024-03-09
Changes:
- Updated RU locale #503
- Allow set 0 for input in the block
- Added button to clear all inputs of block
Bugfixes:
- Fix the initial value
- Fix display ols solver in the ModelDebug dialog
Version: 1.0.2
Date: 2024-03-09
Bugfixes:
- Fix missing model.block_root
Version: 1.0.1
Date: 2024-03-09
Bugfixes:
- Fix upgrade 1.0.0
- Fix error when query_list = nil in AbstractSelector
Version: 1.0.0
Date: 2024-03-08
Features:
- Major change: Production Line is a tree of Production Blocks and recipes
- Added move row into parent block or new block
- Added a preference tab for the thumbnail colors
Changes:
- Model version set 1
Version: 0.12.23
Date: 2024-01-29
Bugfixes:
- Fix relocation form with UI scale
- Fix not found tooltip sprite
Version: 0.12.22
Date: 2024-01-26
Bugfixes:
- Fix recipe edition tab change after few action
- Fix the default assembler controle is wrong when no module
- Fix recursive table for parameter.default_factory
Version: 0.12.21
Date: 2024-01-24
Bugfixes:
- Fix beacons tooltip generating error: localized string 21 > 20 (limit)
- Fix smart tool in pin panel
Version: 0.12.20
Date: 2024-01-24
Features:
- Now we can use few beacons
- Now we can add global effects on production line
Changes:
- Selecting a transport belt to enter an ingredient/product quantity now respects base time #473
- Added Chinese translations (thank you luaotix!) #476
- Added partial Brazilian Portugese translations (thank you luis das artimanhas!) #484
- Simpliied propagation menu, now that propagate with module only on the same category of recipe
- Actived by default reworked solver to improve it
Bugfixes:
- Fixed beacon modules not being selectable for resource recipes with Pyanodon's #478
- Fixed Error helmod::on_tick after kick player #490
- Fixed Matrix solver with omni fuel #415/#425
- Fixed logistic items overflow in the Logstic Edition panel
- Fixed Pyanodon AL upgrade techs #345
Version: 0.12.19
Date: 2023-07-30
Changes:
- Added rules to hide Transport Drones depots #470
- Any recipe with no machines available to craft it will be considered locked #470
Bugfixes:
- Fixed blocks not linking correctly when in ingredient input mode #467
- Fixed hidden machines showing when editing a recipe #466
- Fixed error with Nullius rocket recipes #468
- Fixed empty mod gui frame being shown when setting "Display main icon" is disabled #472
Version: 0.12.18
Date: 2023-07-09
Bugfixes:
- Fixed error ModelCompute.lua:244 after changer execution order of ModelCompute.prepareBlock
Version: 0.12.17
Date: 2023-07-06
Bugfixes:
- Fixed crash while applying migration helmod_0.12.16.lua
- Fixed crash in onConfigurationChanged for scenario edit
- Fixed assembly limitation display turn off in logistic row and tooltip
- Fixed linked matrix solved line with extra outputs doesn't automatically update #464
Version: 0.12.16
Date: 2023-06-16
Changes:
- Moved all matrix calculation in solver
- Added a reworked solver to a next step, not yet actived
- Added a menu to switch flat or tab in recipe edition
Bugfixes:
- Fixed formula parser pattern #450
- Fixed productivity calculation when recipe speed exceeds 1 craft per tick cap #455
- Fixed "convert recipe to block" for "ingredient input" mode #457
- Fixed edit recipe ">" and ">>" buttons ignoring factory max ingredient counts #458
- Fixed items being destroyed by creating a Helmod Smart Tool while holding an item in hand #459
- Fixed rocket part in rocket recipe when silo changed
- Fixed turn the limit off in the pinned panel
- Fixed Space Science Production
Version: 0.12.15
Date: 2023-03-19
Changes:
- Updated Korean locale #443
Bugfixes:
- Fixed Limitation warning messages in Edit Recipe dialog #447
- Fixed fluid fuel pollution modifier being ignored #451
- Fixed productivity being incorrectly applied to some recipe products #452
- Fixed machine selection of Numal reef from Pyanodon's mods #453
- Fixed issues with Steam assemblers from Exotic Industries #454
Version: 0.12.14
Date: 2022-11-30
Changes:
- Updated Russian locale
Bugfixes:
- Machine speed calculated incorrectly when fuel temperature below 15 degrees #442
Version: 0.12.13
Date: 2022-11-26
Changes:
- Updated German locale
- Power and heat has a suffix of Watts rather than Joules where related to selected Base time #426
Bugfixes:
- Fixed number of power machines when using Base time > 1s #426
- Fixed crash after mod update removes a resource #428
- Fixed Compute by Factory using output products quantity #429
- Recipe selector sometimes being shown unnecessarily #430
Version: 0.12.12
Date: 2022-08-21
Changes:
- Updated Russian locale
- Hidden items will no longer be selectable as fuel
- Added linking of block intermediate products to copy / paste
Bugfixes:
- Boilers were using heat capacity and default temperature of output fluid instead of input fluid
- Burnt result was not being added to recipe products
Version: 0.12.11
Date: 2022-07-22
Bugfixes:
- Fixed recipe tooltip too many parameter > 20
Version: 0.12.10
Date: 2022-07-11
Features:
- Added default beacon settings in preferences
- Added conversion feature to administration panel. Replaces entities in a blueprint
- Added buttons to move production lines left and right and to group production lines by owner
- Added machine bonus in tooltip information (Energy, Speed, Productivity, Pollution)
- Added stack size in tooltip information
- Combined energy selector with recipe selector. Energy production and regular recipes can now be in the same block
Changes:
- Added cache for available machines to improve performance
- Added support for wind turbines
- Added "Show hidden" option to item selector and fluid selector
- Updated icons
- List each available temperature of steam separately in the recipe selector
- List of available fuels for a recipe is now sorted. Either by temperature or by joules
- Added button to selectors to show / hide filter options
- Added buttons to selectors that toggle if category tabs are included in scroll
- Added new parent selection (where use) in Recipe Explorer
- Added button to generate block in Recipe Explorer
Bugfixes:
- Fixed steam engine's fluid consumption when input fluid is below maximum temperature
- Most energy recipes were ignoring selected Base time
- Efficiency was being applied twice to burner electric generators
- Fluid consumption efficiency was being ignored
- Fluid consumption was not capped when burning a fluid with a high fuel value
- Power production was not capped when burning a fluid with a very low fuel value
- Prevented first block from being linked
- Production line / block icon issues
- Fuel consumption for burner machines was ignoring efficiency modules
- Heat consumption for heat powered machines was ignoring efficiency modules and machine speed
- Power reduction from efficiency modules was being applied to machine's idle power draw
- Hidden entities were not being shown
- Disabled boilers and offshore pumps were being shown
- Block constraints were not working for fluids with temperature
- Fixed boilers not showing fluid ingredients other than water
- Fixed boiler fluid consumption / production when fluid product has a minimum temperature of not 15 degrees
- Over production of fluid with temperature was not being included in totals
- Fluids with temperature were not available to select as a factory resource if all recipes that produce it were hidden
- Fixed steam powered mining drills not scaling speed with steam temperature
- Fixed output quantities of unlinked products not reset when a block was linked
- Block output quantity for overproduced (red) items could not be set from Production Line screen
- Fixed block icon not updating after adding a recipe to an empty block
- Fixed list of machines being compressed in edit recipe screen
- Fixed error when trying to get a blueprint for a deleted recipe
- Fixed mining drills with no fluidbox could be selected for ores which require a mining fluid
- Fixed boiler's fluid consumption when in a recipe block (not energy)
- Fixed pollution modifier from fuel being applied twice
- Fixed module restrictions not being applied for rocket recipes
- Fixed handling of recipes producing a single fluid at multiple temperatures
- Fixed recipes not linking in some cases
- Fixed bad panel target when Recipe Selector used in Recipe Explorer
Version: 0.12.9
Date: 2022-03-09
Bugfixes:
- Fixed error in EntityPrototype when fluid_fuel is nil
Version: 0.12.8
Date: 2022-03-08
Info:
- Contributors: KiwiHawk, x2605
Changes:
- Steam temperature can be selected for steam powered entities
- Added support for burner generators
- Added fuel value to list of available fuels
- Added Korean translation
Bugfixes:
- Fixed incorrect or missing info in multiple tooltips
- Fixed hidden items and items with a fuel value of 0 being listed as fuel
- Fixed energy block quantities always being in MW
- Fixed exclude constraint overlay not being drawn
- Fixed fluids with temperature not editable
- Fixed offshore pump recipes other than water being hidden
- Fixed default machine for offshore pump recipes
- Fixed offshore pump recipes other than water being shown in energy block
- Fixed energy consumption not linking between blocks
- Fixed ingredient quantities not updating in a linked Ingredient Input block
- Fixed recipe constraints not being copied
Version: 0.12.7
Date: 2021-12-29
Bugfixes:
- Fixed error when flags attribute missing in prototype
Version: 0.12.6
Date: 2021-12-29
Info:
- Contributors: KoharaKazuya, Astorin, veger, KiwiHawk
Features:
- Add shortcut icon to toolbar to open/close planner
Changes:
- Invalid modules are no longer listed in Edit Recipe: Module selection
- Updated Japanese translation
- Updated Russian translation
- Updated English translation
Bugfixes:
- Fixed upload/download
- Fixed invalid modules showing as available in Edit Recipe
- Fixed "Show hidden" filter in energy selector
- Fixed hidden boilers showing in Edit Recipe for steam
- Fixed error when rocket-part recipe removed
Version: 0.12.5
Date: 2021-02-13
Features:
- Added tips when open some panel
Bugfixes:
- Fixed clean top or left panel when helmod is the first
Version: 0.12.4
Date: 2021-02-02
Changes:
- Removed beacon column in production line view
Bugfixes:
- Fixed bug on factory column in production line view
- Fixed some panel display size problem
Version: 0.12.3
Date: 2021-01-20
Features:
- Added new button to convert a recipe to a block
Bugfixes:
- Fixed error in recipe edition when use energy
- Fixed cell appearance for energy product
- Fixed rule for locked recipe filter
- Fixed add recipe in production line view
Version: 0.12.2
Date: 2021-01-19
Bugfixes:
- Fixed changelog error
- Fixed missing height style for product list in output and input
- Fixed delete block in production line view
- Fixed edition views after minimize and maximize action
Version: 0.12.1
Date: 2021-01-19
Features:
- Added new filter in recipe selector: Show locked recipes
- Added quick access to change logistic item
- Added neighbour bonus choose for nuclear reactor in recipe edition
Changes:
- Removed all tab panels
- Changed each panel using the model keeps its reference
- Changed few display styles
- Merged production line and production block tab
- Moved some icons in the production tab
- Added option settings in the pinned panel
Bugfixes:
- Fixed fluid burnt source for entity
- Fixed lab speed with speed module
- Fixed group order in mod is different from game UI
Version: 0.12.0
Date: 2020-11-25
Changes:
- Updated for factorio 1.0
Version: 0.11.20
Date: 2020-11-20
Changes:
- Updated pin panel style and add edit recipe access
Bugfixes:
- Fixed error with cap message when not exist
- Fixed pin panel model when change sheet
Version: 0.11.19
Date: 2020-11-06
Changes:
- Added Japanese translation
- Updated Russian translation
Bugfixes:
- Fixed bad message when limitation message appear in the recipe edition
- Fixed scroll reset when you use the recipe edition
- Fixed accumulator power calculation
Version: 0.11.18
Date: 2020-11-04
Bugfixes:
- Fixed error when open recipe edition by factory/beacon block icon
Version: 0.11.17
Date: 2020-11-04
Changes:
- Added control to put item to crafting queue when ctrl+click on factory/beacon block icon
- Added production line tooltip on tab title
Bugfixes:
- Fixed bad indent char in help panel for some languages
- Fixed bad usage_priority use by some mods for generator power
Version: 0.11.16
Date: 2020-10-31
Bugfixes:
- fixed MP desync
Version: 0.11.15
Date: 2020-10-30
Changes:
- Added hotkey to open/close RichText Panel: CONTROL + T
Bugfixes:
- fixed display block empty after remove last recipe
- fixed error on download panel
Version: 0.11.14
Date: 2020-10-24
Changes:
- Updated style panel
- Updated help content, more information added
- Added some control information in tooltip
- Added steam heat ingredient for machine with heat energy
- Changed UnitTest panel is a special panel and is hidden by default
Bugfixes:
- fixed switch button fire event, button of switch work now
- fixed bonus research for lab
Version: 0.11.13
Date: 2020-10-05
Changes:
- Changed solve choose fluid with temperature
Bugfixes:
- fixed copy/paste and exchange block
- fixed problem with water-viscous-mud recipe to select machine in recipe edition
Version: 0.11.12
Date: 2020-09-28
Bugfixes:
- fixed overlay info for fluid recipe
- fixed water-viscous-mud recipe use offshore-pump instead of liquifier
Version: 0.11.11
Date: 2020-09-27
Changes:
- Removed ingredient for all offshore-pump (ex: seafloor pump)
Bugfixes:
- fixed compunting ingredient fluid without temperature not consume fluid with temperature
Version: 0.11.10
Date: 2020-09-24
Changes:
- Added some control tooltip information
Bugfixes:
- fixed error computing with contraint after switch Product input or Ingredient Input
- fixed translated name switch state (inverted)
Version: 0.11.9
Date: 2020-09-24
Changes:
- changed tooltip information for beacon in edit recipe
Bugfixes:
- fixed energy recipes (steam missing)
Version: 0.11.8
Date: 2020-09-18
Changes:
- Removed order production line by group (random order)
Version: 0.11.7
Date: 2020-09-18
Features:
- Added temperature option in recipe edition
- Added production line edition (note, group ect..)
Changes:
- implemented fluid with temperature
- order production line by group
- moved preference and richtext icons
Bugfixes:
- fixed append burnt product of energy recipes
- fixed fake helmod burnt recipes are now in helmod group (for selector)
- fixed copy/paste and exchange block
Version: 0.11.6
Date: 2020-09-14
Features:
- Added rich text tool
Changes:
- changed fake helmod recipes are now in helmod group (for selector)
Version: 0.11.5
Date: 2020-09-11
Bugfixes:
- fixed bug model error
Version: 0.11.4
Date: 2020-09-11
Changes:
- changed translate loop generator (for selector)
- changed list loop generator (for selector)
Bugfixes:
- fixed bug by ingredient mode
- fixed main panel close button
Version: 0.11.3
Date: 2020-09-06
Bugfixes:
- fixed remove new runtime cache that create few empty model
Version: 0.11.2
Date: 2020-09-06
Bugfixes:
- fixed close form on the main panel
- fixed error on tooltip with logistic
- fixed wrong fuel value on tooltip
- fixed mining-drill speed
Version: 0.11.1
Date: 2020-08-30
Changes:
- added new option for logistic info row
- added beacon config info in the row
Bugfixes:
- fixed lower value in simplex solver cause bad value
Version: 0.11.0
Date: 2020-08-26
Changes:
- changed version to Factorio 1.0.0
- added preference to sort product
Bugfixes:
- fixed wrong value in the logistic info for pipe
- fixed bug in properties panel
Version: 0.10.25
Date: 30. 06. 2020
Bugfixes:
- fixed error when buiding info tooltip have a lot of row
- fixed error in properties panel
Version: 0.10.24
Date: 13. 06. 2020
Changes:
- added optionnal buiding info
- added Set or Unset linked intermediate product on linked block (click with ctrl or shift on output product)
Bugfixes:
- fixed error when add technology recipe
Version: 0.10.23
Date: 31. 05. 2020
Changes:
- added fuel info in tooltip recipe tool
Bugfixes:
- fixed apply fuel propagation and default
- fixed bug with beacon default
- fixed rocket recipe allow productivity modules
Version: 0.10.22
Date: 26. 05. 2020
Changes:
- rollback on computing recipe with same product as ingredient
Bugfixes:
- fixed bug with properties and prototype filers panels
- fixed icon sheets use the width of main panel
- fixed translation problem when Real Name setting is On
Version: 0.10.21
Date: 24. 05. 2020
Changes:
- added base productivity machine consideration
- added rocket recipes
- added gui list tab in admin panel
- added mod list tab in admin panel
Bugfixes:
- fixed matrix solver input data
- fixed recipe count < 0, set count at 0
- fixed front panel when reopen
- fixed energy cost on pollution
Version: 0.10.20
Date: 17. 05. 2020
Changes:
- added Set or Unset master or exclude product (click with ctrl or shift on product)
- added add or remove max module with crtl key
Bugfixes:
- fixed critical error: 'polution' (a nil value)
Version: 0.10.19
Date: 09. 05. 2020
Bugfixes:
- fixed critical error: 'effects' (a nil value)
Version: 0.10.18
Date: 09. 05. 2020
Changes:
- added fluid information tooltip
Bugfixes:
- fixed fluid consumption
- fixed value near zero in the solver (epsilon)
Version: 0.10.17
Date: 02. 05. 2020
Changes:
- added information when mod cap a value for factory
Bugfixes:
- fixed error on rounded value
- fixed fuel selection in recipe
Version: 0.10.16
Date: 01. 05. 2020
Changes:
- added UI glue factor offset (see preferences)
Bugfixes:
- fixed fluid energy calculation
- fixed UI glue
- fixed Hotkey type
Version: 0.10.15
Date: 13. 04. 2020
Changes:
- added Done tag in pin panel
- added UI auto close (see preferences)
- added UI glue (see preferences)
Bugfixes:
- fixed error with offshore-pump
Version: 0.10.14
Date: 11. 04. 2020
Changes:
- added hotkey to open/close Recipe Explorer
Bugfixes:
- fixed limit values in pin panel
- fixed error in Production Block Panel
Version: 0.10.13
Date: 10. 04. 2020
Changes:
- changed max per bloc by assembler limitation
- changed beacon ratio, ax+b where x is factory number
- added some unittest
- added recipe filter for player crafting
- updated help
Bugfixes:
- fixed void energy source
- fixed pause in MP on saved game with actived auto-pause
- fixed next_event in MP
Version: 0.10.12
Date: 26. 03. 2020
Bugfixes:
- fixed computing by factory
- fixed power calculation
Version: 0.10.11
Date: 19. 03. 2020
Changes:
- modified computing by factory
- modified solver button by switch
Bugfixes:
- fixed panel headers
- fixed debug tooltip
Version: 0.10.10
Date: 15. 03. 2020
Changes:
- added burnt in energy recipe
- removed obselete debug options (replaced by factorio mod debug)
- changed display module in edit recipe
- removed hidden module in selector
- modified solver class
Bugfixes:
- fixed power calculation
- fixed void recipe when used by factory
- fixed slower module selector
Version: 0.10.9
Date: 29. 02. 2020
Changes:
- added a debug panel when debug is activated
- removed command ResetCaches (use administration panel)
Bugfixes:
- fixed fluid consumption
- fixed arithemtic error on pollution
Version: 0.10.8
Date: 25. 02. 2020
Bugfixes:
- fixed energy source in recipe
Version: 0.10.7
Date: 25. 02. 2020
Bugfixes:
- fixed energy source in recipe
- fixed crash new game
Version: 0.10.6
Date: 25. 02. 2020
Changes:
- added a new block for energy consumption
- added all energy source prototypes
- removed energy tab
- modified property tab
- changed fluid recipe, now there are hidden except water and steam
- removed ingredient for ressource recipes and water recipe
Bugfixes:
- fixed width internal panel of edit recipe
Version: 0.10.5
Date: 17. 02. 2020
Bugfixes:
- fixed a bug in RecipePrototype
- fixed cap negative productivity
- fixed iteration end on bluiding user cache
- fixed filter on recipe selector
Version: 0.10.4
Date: 16. 02. 2020
Changes:
- generate user cache on several tick
- added error if recursive event 6000
- added fluid fuel for factory
- change display module of factory
- added response on ENTER in the filter input of selector
Bugfixes:
- fixed recipe not appear in recipe selector when researched
- fixed some bug in properties tab
- fixed generate user cache when auto pause is activate
- fixed crash on new game
Version: 0.10.3
Date: 10. 02. 2020
Changes:
- generate cache on game initialisation
- changed admin panel, but not need use
- changed admin panel, now can delete cache by panel
- added few tick to generate recipe panel
Bugfixes:
- fixed switch contain or equal in recipe selector
Version: 0.10.2
Date: 28. 01. 2020
Features:
- Added inserter in logistic information
Bugfixes:
- fixed crafting-handonly recipe, player replaced by character
- fixed tooltip product in the pinned panel
- removed cache variable can MP desync
- fixed arithemtic error on pollution
Version: 0.10.1
Date: 24. 01. 2020
Features:
- Added option to activate or disable pollution information
Changes:
- Changed preference panel
- Moved few mod settings in the preference panel
- Modify for factorio 0.18
- Changed pollution to display value, per minute in tooltip
Bugfixes:
- fixed copy past block for fuel and module
- fixed default factory from mod setting and the default set at 1
Version: 0.10.0
Date: 22. 01. 2020
Changes:
- Modify for factorio 0.18
Bugfixes:
- fixed open selector in properties tab
Version: 0.9.24
Date: 22. 01. 2020
Features:
- Added pollution information
- Added recipe explorer
Changes:
- Changed all selector variable to global
- Changed uri of button element
Bugfixes:
- Fixed fuel for factory default
Version: 0.9.23
Date: 18. 01. 2020
Changes:
- Changed pipette tool to bluid a blueprint (machine+recipe+module)
- Added button to see summary from pin panel
Version: 0.9.22
Date: 16. 01. 2020
Features:
- Added set smart pipette when click factory in pin panel
Changes:
- Added scroll for all choices in the preference
- Added user settings: Number of lines for preference
Version: 0.9.21
Date: 05. 01. 2020
Changes:
- Added scroll for module selector
- Changed collision mask for prototype filter tab
- Updated Russian locale (by Astorin)
Bugfixes:
- Fixed help text display
- Fixed some tooltip
Version: 0.9.20
Date: 02. 01. 2020
Features:
- Added logistic preference
- Added logistic in element tooltip
Changes:
- Removed container selector
Bugfixes:
- Fixed automatic input when block using same product/ingredient
Version: 0.9.19
Date: 01. 01. 2020
Bugfixes:
- Fixed some tooltip
- Fixed product display
Version: 0.9.18
Date: 30. 12. 2019
Features:
- Added module selection unit (selector or priority)
- Added remove button on preference priority
- Added summary for block (icon near icon for pin panel)
Changes:
- Changed caches use global data
- Changed some tooltip
Bugfixes:
- Fixed power of sub-block
- Fixed technology recipe
Version: 0.9.17
Date: 24. 11. 2019
Bugfixes:
- Fixed configuration limit of priority module
- Fixed error in matrix solver
Version: 0.9.16
Date: 23. 11. 2019
Bugfixes:
- Fixed update model version 0.9.12
- Fixed translate for recipe selector
- Fixed event on button of input/ouput production line
Version: 0.9.15
Date: 22. 11. 2019
Changes:
- Updated Russian locale (by Astorin)
Version: 0.9.14
Date: 22. 11. 2019
Bugfixes:
- Fixed event on pin panel
- Fixed error with logger
Version: 0.9.13
Date: 20. 11. 2019
Bugfixes:
- Fixed computing by factory
Version: 0.9.12
Date: 19. 11. 2019
Features:
- Added switch to choose product/ingredient block input
- Added capability to set all product/ingredient input
Changes:
- Changed product tooltip
- Changed sprite button
- Changed classes of UI
Bugfixes:
- Fixed module limitation on factory
Version: 0.9.11
Date: 27. 10. 2019
Changes:
- Added voider implementation in normal solver
- Changed tooltip by standard tooltip in recipe selector
Bugfixes:
- Fixed error when recipe is lost after mod update
Version: 0.9.10
Date: 20. 10. 2019
Changes:
- Added default and propagation beacon settings
- Added auto scroll when line move up/down
- Changed module table of cell when module count > 4 (on 2 row)
- Updated Russian locale (by Astorin)
Version: 0.9.9
Date: 19. 10. 2019
Features:
- Added default and propagation factory/module
Bugfixes:
- Fixed UI right click
Version: 0.9.8
Date: 01. 10. 2019
Features:
- Added auto frozen game (Not for MP game)
Bugfixes:
- Fixed performance (logging.lua)
Version: 0.9.7
Date: 29. 09. 2019
Features:
- Added selector search with equal or contain option
Bugfixes:
- Fixed model compute with catalyst_amount
- Fixed build translated string
- Fixed icon prototype display
Version: 0.9.6
Date: 21. 09. 2019
Changes:
- Changed power input in Energy Edition
- Removed abstractEdition.lua
- Fixed selector search with translated string
Version: 0.9.5
Date: 21. 09. 2019
Features:
- Added selector search with translated string (your language)
Version: 0.9.4
Date: 18. 09. 2019
Bugfixes:
- Fixed refresh when container change
- Removed event on_research_finished (not need)
- Fixed recipe selector (collision name)
Version: 0.9.3
Date: 18. 09. 2019
Features:
- Restored utility for product edition
- Added compare in Propeties Tab
- Added comparison in Properties Filter Tab
Changes:
- Changed class.lua
- Changed Event Dispatcher
- Changed Class Prototype
- Changed Class PrototypeFilter
- Changed recipe prototype (resource and fluid)
- Added new rule extraction-machine (mining-drill)
- Added button in production edition to validate
- Removed button in production edition to reset (0 or nil reset)
Bugfixes:
- Fixed fuel for factory
- Fixed pumping speed
- Fixed cache selector
Version: 0.9.2
Date: 25. 08. 2019
Features:
- Added calculator
Changes:
- Changed some input text with formula
Bugfixes:
- Fixed download/upload panel
Version: 0.9.1
Date: 25. 08. 2019
Features:
- Added fuel choose for burner factory
Changes:
- Changed input text responsive
- Changed product edition (formula)
Bugfixes:
- Fixed tooltip in all locale
Version: 0.9.0
Date: 23. 08. 2019
Changes:
- Changed UI, now draggable
- Changed cache operation
Bugfixes:
- Fixed module limitation
Version: 0.8.18
Date: 19. 08. 2019
Features:
- Added production block scroll menu
- Added icon in recipe selector tooltip
Changes:
- Changed function to get fatory list
- Removed production block tab in tab menu
- Added production % value for matrix solver
Bugfixes:
- Fixed some UI bug
- Fixed debug solver mod
Version: 0.8.17
Date: 16. 08. 2019
Bugfixes:
- Fixed normal solver error with production
Version: 0.8.16
Date: 16. 08. 2019
Features:
- Added fuel chemical selector for factory
- Added response UI on ingredient for input
- Added Prototype Filter Tab to try Prototype Filter
Changes:
- Changed Normal Solver
- Modfied Simplex Solver
- Modfied required minimal factorio version 0.17.60
Bugfixes:
- Fixed event on load
Version: 0.8.15
Date: 11. 08. 2019
Features:
- Added command /helmod ResetUserUI
Changes:
- Changed Matrix solver
Bugfixes:
- Fixed UI error for factory tab (screen height < 850)
Version: 0.8.14
Date: 07. 08. 2019
Changes:
- Changement Energy icon
- Changement some UI arrangement
Bugfixes:
- Fixed reset caches when other mod release research
Version: 0.8.13
Date: 06. 08. 2019
Features:
- Added scroll down on add recipe
- Added command /helmod ResetCaches
Changes:
- Fixed some UI arrangement
Bugfixes:
- Fixed MP desync
Version: 0.8.12
Date: 11. 07. 2019
Bugfixes:
- Rollback for round value (math.ceil)
- Fixed error in pin panel
Version: 0.8.11
Date: 07. 05. 2019
Bugfixes:
- Fixed MP desynch when open selector
- Fixed Model.countList for new game
Version: 0.8.10
Date: 07. 05. 2019
Changes:
- MP Perform fast
- Added close button
- Fixed a precision of Format.round
Bugfixes:
- Fixed some panel event
Version: 0.8.9
Date: 13. 04. 2019
Bugfixes:
- Fixed number cut off
- Fixed pin panel display
Version: 0.8.8
Date: 07. 04. 2019
Bugfixes:
- Fixed recipe selector filter
- Fixed changelog
Version: 0.8.7
Date: 30. 03. 2019
Features:
- Added changelog
Changes:
- MP Perform 50% fast
Bugfixes:
- Fixed index menu
Version: 0.8.6
Bugfixes:
- Fixed pin panel
- Fixed remember current production block
- Fixed event Computing by Factory
- Fixed height data section
Version: 0.8.5
Bugfixes:
- Fixed MP desync
- Fixed error pin panel
Version: 0.8.4
Changes:
- Changed UI
Bugfixes:
- Fixed MP desync
- Fixed production line list size
Version: 0.8.3
Bugfixes:
- Fixed speed belt
- Fixed selector filter
Version: 0.8.2
Bugfixes:
- fixed file name required
Version: 0.8.1
Changes:
- Upgrade factorio v0.17
- removed mining power
Bugfixes:
- fixed some panel style
Version: 0.7.11
Bugfixes:
- Fixed error in product edition
Version: 0.7.10
Changes:
- Added flare stack/clarifier consumption recipes
Bugfixes:
- Fixed show assembly for recipe
- Fixed product name for resource recipe
- Fixed close panel when change location
Version: 0.7.9
Changes:
- Added support for multiple identical products in recipes
- Added support for fluid and coal consuption in mining recipes
Version: 0.7.8
Changes:
- Removed display size choose
- Added auto display sizing with scale
Bugfixes:
- Fixed LuaElectricEnergySourcePrototype::effectivity Removal
Version: 0.7.7
Features:
- Added Rules for production machine list
Bugfixes:
- Fixed Not Multiplayer Compatible
- Fixed module limitation
Version: 0.7.6
Bugfixes:
- Fixed event on checkbox
Version: 0.7.5
Changes:
- Completed french help
- Added auto update for pin panel
Bugfixes:
- Fixed count container with base time
Version: 0.7.4
Features:
- Added belt container
- Added tool for product edition
- Added partial french help
Bugfixes:
- Fixed desync (tooltip cache)
Version: 0.7.3
Features:
- Added command
- Added close hotkey
Changes:
- Changed compute model
- Removed remote control
Bugfixes:
- Fixed recipe prototype
Version: 0.7.2
Features:
- Added matrix solver block (optional)
Version: 0.7.1
Features:
- Added administration tab
Changes:
- Updated UI
Version: 0.7.0
Changes:
- Fixed for v0.16