Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.11 Date: 2024-11-18 Changes: - Change allowed link/unlink a block when Computing by factory selected Bugfixes: - Fix modules summary in the model compute
Version: 2.0.10 Date: 2024-11-18 Changes: - Added quality with smart pipette - Added ignored_by_productivity product amount in recipe products Bugfixes: - Fix error in smart pipette with module
Version: 2.0.9 Date: 2024-11-18 Bugfixes: - Fix failure in migration 2.0.7 (removed and move to 2.0.9) - Fix block generator in Recipe Explorer panel - Fix error in statistic panel
Version: 2.0.8 Date: 2024-11-17 Changes: - Changed bug report, we can copy the game settings when no error - Added scroll for quality selector - Added quality information for machine in Edit Recipe panel Bugfixes: - Fix some UI panel broken with the addition of quality
Version: 2.0.7 Date: 2024-11-17 Features: - Added quality selector for machine and module in recipe edition Changes: - Changed all button with sprite to implement quality - Changed all tooltips to implement quality - Changed default Amount affect one = 1, Beacon by factory = 1/8 and Constant beacon = 0 (new game) - Model version modified at 2, migration to implement quality in the modules - Updated RU locale Bugfixes: - Fix error on accumulator recipe - Fix Downloading a Production Line with spoiling recipe attempts to index a null factory - Fix Copy & paste functions reverting some production line settings
Version: 2.0.6 Date: 2024-11-07 Changes: - Added agricultural recipe for agricultural-tower - Added spoil recipe
Version: 2.0.5 Date: 2024-11-06 Changes: - Reworked custom fluid recipe created by offshore-pump - Implemented productivity bonus on recipe when technology researched (need refresh sheet) Bugfixes: - Fix error on accumulator recipe - Fix search recipe in boiler recipes when click a ingredient or a product - Fix limitation message when module is not usable (module priority) - Fix copy block parameters (copy or download)
Version: 2.0.4 Date: 2024-10-29 Changes: - Updated locale DE Bugfixes: - Fix error on smart pipette
Version: 2.0.3 Date: 2024-10-28 Changes: - Added a panel to repport last error - Updated locale DE - Updated locale RU - Remove catch error message in solver to see the error line Bugfixes: - Fix error when beacon.profile is empty
Version: 2.0.2 Date: 2024-10-24 Changes: - Implemented profile beacon distribution - Reworked allowed modules - Boilers recipes produce 10x the input - Added info on Quality in some tooltips Bugfixes: - Fix formatted value on production % of recipe edition cause a error when the value has space
Version: 2.0.1 Date: 2024-10-24 Bugfixes: - Fix error when choose a energy recipe - Fix error when trying to select the logistic entity with new bulk inserter
Version: 2.0.0 Date: 2024-10-21 Changes: - Initial fix to minimal run in factorio 2.0
Version: 1.0.14 Date: 2024-08-05 Changes: - Updated RU locale
Version: 1.0.13 Date: 2024-08-05 Changes: - When set/unset main product or exclude product, the scroll return on item Bugfixes: - Fix translation skipped when it sent by another mod - Fix ingredient pivot show on block - Fix main product that didn't work - Fix tooltip info on block to set/unset main product or exclude product
Version: 1.0.12 Date: 2024-07-28 Changes: - Updated Getting Start help section - Added recent recipes and technology in new tool 'CreatedOrWhereUsedPanel' - Added a dot icon on the product who is pivot when ingredient input selected Bugfixes: - Fix flow value per minute in tooltip of product - Fix remove linked product if not exist in block products - Fix compute unliked block in parent block - Fix apply module priority when change beacon - Fix modules comparation to check if the factory is the default - Fix input product edition when ingredient input selected - Fix limit values when assembly limitation selected
Version: 1.0.11 Date: 2024-05-27 Features: - Added pipette tool on product or ingredient of pin panel Changes: - Added locale for new tool 'CreatedOrWhereUsedPanel' - Added change element in new tool 'CreatedOrWhereUsedPanel' when click on product or ingredient - First block can be link/unlink - Changed icon for mining recipe - Added option consumer for a block (use with ingredient input mode) Bugfixes: - Removed consumer computing by default when block is by_product - Fix summary factory computing
Version: 1.0.10 Date: 2024-05-08 Features: - Added a new tool 'CreatedOrWhereUsedPanel' - Added a asterisk icon on the product with input - Added a dot icon on the product who is pivot Changes: - First block can be linked/unlinked - When a block is unlinked, the row count is 1 - When a block is unlinked, the product edition modify the row block value - Locale pt-BR updated Bugfixes: - Fix row count when child has same name, now that use child id
Version: 1.0.9 Date: 2024-04-19 Info: - Contraints on a row must be redo Changes: - Added a reset button to set 100% production on the current block - Allowed add multi contraints on a row Bugfixes: - Fix linked products restored - Fix product display with scrolling input section down - Fix block count is not 1 if computing by factory used - Fix add contraint on a sub-block product
Version: 1.0.8 Date: 2024-04-02 Changes: - When a block have not input, block count is 1 Bugfixes: - Fix logistic row when Assembler limitation enabled #513 - Fix block unlink, action no longer modifies inputs to 0
Version: 1.0.7 Date: 2024-03-21 Bugfixes: - Fix remove input value on root block - Fix ingredient input block in a block to consume product (computing by element) - Fix voider recipe to consume product (computing by element)
Version: 1.0.6 Date: 2024-03-19 Bugfixes: - Fix computing by factory update when change module
Version: 1.0.5 Date: 2024-03-18 Bugfixes: - Fix model.block_root missing on the last block (probably migration issue) - Fix preference format number is not used
Version: 1.0.4 Date: 2024-03-09 Changes: - Restore in edition recipe, the propagation mode: all or category Bugfixes: - Fix tree child down delete the source block
Version: 1.0.3 Date: 2024-03-09 Changes: - Updated RU locale #503 - Allow set 0 for input in the block - Added button to clear all inputs of block Bugfixes: - Fix the initial value - Fix display ols solver in the ModelDebug dialog
Version: 1.0.2 Date: 2024-03-09 Bugfixes: - Fix missing model.block_root
Version: 1.0.1 Date: 2024-03-09 Bugfixes: - Fix upgrade 1.0.0 - Fix error when query_list = nil in AbstractSelector
Version: 1.0.0 Date: 2024-03-08 Features: - Major change: Production Line is a tree of Production Blocks and recipes - Added move row into parent block or new block - Added a preference tab for the thumbnail colors Changes: - Model version set 1
Version: 0.12.23 Date: 2024-01-29 Bugfixes: - Fix relocation form with UI scale - Fix not found tooltip sprite
Version: 0.12.22 Date: 2024-01-26 Bugfixes: - Fix recipe edition tab change after few action - Fix the default assembler controle is wrong when no module - Fix recursive table for parameter.default_factory
Version: 0.12.21 Date: 2024-01-24 Bugfixes: - Fix beacons tooltip generating error: localized string 21 > 20 (limit) - Fix smart tool in pin panel
Version: 0.12.20 Date: 2024-01-24 Features: - Now we can use few beacons - Now we can add global effects on production line Changes: - Selecting a transport belt to enter an ingredient/product quantity now respects base time #473 - Added Chinese translations (thank you luaotix!) #476 - Added partial Brazilian Portugese translations (thank you luis das artimanhas!) #484 - Simpliied propagation menu, now that propagate with module only on the same category of recipe - Actived by default reworked solver to improve it Bugfixes: - Fixed beacon modules not being selectable for resource recipes with Pyanodon's #478 - Fixed Error helmod::on_tick after kick player #490 - Fixed Matrix solver with omni fuel #415/#425 - Fixed logistic items overflow in the Logstic Edition panel - Fixed Pyanodon AL upgrade techs #345
Version: 0.12.19 Date: 2023-07-30 Changes: - Added rules to hide Transport Drones depots #470 - Any recipe with no machines available to craft it will be considered locked #470 Bugfixes: - Fixed blocks not linking correctly when in ingredient input mode #467 - Fixed hidden machines showing when editing a recipe #466 - Fixed error with Nullius rocket recipes #468 - Fixed empty mod gui frame being shown when setting "Display main icon" is disabled #472
Version: 0.12.18 Date: 2023-07-09 Bugfixes: - Fixed error ModelCompute.lua:244 after changer execution order of ModelCompute.prepareBlock
Version: 0.12.17 Date: 2023-07-06 Bugfixes: - Fixed crash while applying migration helmod_0.12.16.lua - Fixed crash in onConfigurationChanged for scenario edit - Fixed assembly limitation display turn off in logistic row and tooltip - Fixed linked matrix solved line with extra outputs doesn't automatically update #464
Version: 0.12.16 Date: 2023-06-16 Changes: - Moved all matrix calculation in solver - Added a reworked solver to a next step, not yet actived - Added a menu to switch flat or tab in recipe edition Bugfixes: - Fixed formula parser pattern #450 - Fixed productivity calculation when recipe speed exceeds 1 craft per tick cap #455 - Fixed "convert recipe to block" for "ingredient input" mode #457 - Fixed edit recipe ">" and ">>" buttons ignoring factory max ingredient counts #458 - Fixed items being destroyed by creating a Helmod Smart Tool while holding an item in hand #459 - Fixed rocket part in rocket recipe when silo changed - Fixed turn the limit off in the pinned panel - Fixed Space Science Production
Version: 0.12.15 Date: 2023-03-19 Changes: - Updated Korean locale #443 Bugfixes: - Fixed Limitation warning messages in Edit Recipe dialog #447 - Fixed fluid fuel pollution modifier being ignored #451 - Fixed productivity being incorrectly applied to some recipe products #452 - Fixed machine selection of Numal reef from Pyanodon's mods #453 - Fixed issues with Steam assemblers from Exotic Industries #454
Version: 0.12.14 Date: 2022-11-30 Changes: - Updated Russian locale Bugfixes: - Machine speed calculated incorrectly when fuel temperature below 15 degrees #442
Version: 0.12.13 Date: 2022-11-26 Changes: - Updated German locale - Power and heat has a suffix of Watts rather than Joules where related to selected Base time #426 Bugfixes: - Fixed number of power machines when using Base time > 1s #426 - Fixed crash after mod update removes a resource #428 - Fixed Compute by Factory using output products quantity #429 - Recipe selector sometimes being shown unnecessarily #430
Version: 0.12.12 Date: 2022-08-21 Changes: - Updated Russian locale - Hidden items will no longer be selectable as fuel - Added linking of block intermediate products to copy / paste Bugfixes: - Boilers were using heat capacity and default temperature of output fluid instead of input fluid - Burnt result was not being added to recipe products
Version: 0.12.11 Date: 2022-07-22 Bugfixes: - Fixed recipe tooltip too many parameter > 20
Version: 0.12.10 Date: 2022-07-11 Features: - Added default beacon settings in preferences - Added conversion feature to administration panel. Replaces entities in a blueprint - Added buttons to move production lines left and right and to group production lines by owner - Added machine bonus in tooltip information (Energy, Speed, Productivity, Pollution) - Added stack size in tooltip information - Combined energy selector with recipe selector. Energy production and regular recipes can now be in the same block Changes: - Added cache for available machines to improve performance - Added support for wind turbines - Added "Show hidden" option to item selector and fluid selector - Updated icons - List each available temperature of steam separately in the recipe selector - List of available fuels for a recipe is now sorted. Either by temperature or by joules - Added button to selectors to show / hide filter options - Added buttons to selectors that toggle if category tabs are included in scroll - Added new parent selection (where use) in Recipe Explorer - Added button to generate block in Recipe Explorer Bugfixes: - Fixed steam engine's fluid consumption when input fluid is below maximum temperature - Most energy recipes were ignoring selected Base time - Efficiency was being applied twice to burner electric generators - Fluid consumption efficiency was being ignored - Fluid consumption was not capped when burning a fluid with a high fuel value - Power production was not capped when burning a fluid with a very low fuel value - Prevented first block from being linked - Production line / block icon issues - Fuel consumption for burner machines was ignoring efficiency modules - Heat consumption for heat powered machines was ignoring efficiency modules and machine speed - Power reduction from efficiency modules was being applied to machine's idle power draw - Hidden entities were not being shown - Disabled boilers and offshore pumps were being shown - Block constraints were not working for fluids with temperature - Fixed boilers not showing fluid ingredients other than water - Fixed boiler fluid consumption / production when fluid product has a minimum temperature of not 15 degrees - Over production of fluid with temperature was not being included in totals - Fluids with temperature were not available to select as a factory resource if all recipes that produce it were hidden - Fixed steam powered mining drills not scaling speed with steam temperature - Fixed output quantities of unlinked products not reset when a block was linked - Block output quantity for overproduced (red) items could not be set from Production Line screen - Fixed block icon not updating after adding a recipe to an empty block - Fixed list of machines being compressed in edit recipe screen - Fixed error when trying to get a blueprint for a deleted recipe - Fixed mining drills with no fluidbox could be selected for ores which require a mining fluid - Fixed boiler's fluid consumption when in a recipe block (not energy) - Fixed pollution modifier from fuel being applied twice - Fixed module restrictions not being applied for rocket recipes - Fixed handling of recipes producing a single fluid at multiple temperatures - Fixed recipes not linking in some cases - Fixed bad panel target when Recipe Selector used in Recipe Explorer
Version: 0.12.9 Date: 2022-03-09 Bugfixes: - Fixed error in EntityPrototype when fluid_fuel is nil
Version: 0.12.8 Date: 2022-03-08 Info: - Contributors: KiwiHawk, x2605 Changes: - Steam temperature can be selected for steam powered entities - Added support for burner generators - Added fuel value to list of available fuels - Added Korean translation Bugfixes: - Fixed incorrect or missing info in multiple tooltips - Fixed hidden items and items with a fuel value of 0 being listed as fuel - Fixed energy block quantities always being in MW - Fixed exclude constraint overlay not being drawn - Fixed fluids with temperature not editable - Fixed offshore pump recipes other than water being hidden - Fixed default machine for offshore pump recipes - Fixed offshore pump recipes other than water being shown in energy block - Fixed energy consumption not linking between blocks - Fixed ingredient quantities not updating in a linked Ingredient Input block - Fixed recipe constraints not being copied
Version: 0.12.7 Date: 2021-12-29 Bugfixes: - Fixed error when flags attribute missing in prototype
Version: 0.12.6 Date: 2021-12-29 Info: - Contributors: KoharaKazuya, Astorin, veger, KiwiHawk Features: - Add shortcut icon to toolbar to open/close planner Changes: - Invalid modules are no longer listed in Edit Recipe: Module selection - Updated Japanese translation - Updated Russian translation - Updated English translation Bugfixes: - Fixed upload/download - Fixed invalid modules showing as available in Edit Recipe - Fixed "Show hidden" filter in energy selector - Fixed hidden boilers showing in Edit Recipe for steam - Fixed error when rocket-part recipe removed
Version: 0.12.5 Date: 2021-02-13 Features: - Added tips when open some panel Bugfixes: - Fixed clean top or left panel when helmod is the first
Version: 0.12.4 Date: 2021-02-02 Changes: - Removed beacon column in production line view Bugfixes: - Fixed bug on factory column in production line view - Fixed some panel display size problem
Version: 0.12.3 Date: 2021-01-20 Features: - Added new button to convert a recipe to a block Bugfixes: - Fixed error in recipe edition when use energy - Fixed cell appearance for energy product - Fixed rule for locked recipe filter - Fixed add recipe in production line view
Version: 0.12.2 Date: 2021-01-19 Bugfixes: - Fixed changelog error - Fixed missing height style for product list in output and input - Fixed delete block in production line view - Fixed edition views after minimize and maximize action
Version: 0.12.1 Date: 2021-01-19 Features: - Added new filter in recipe selector: Show locked recipes - Added quick access to change logistic item - Added neighbour bonus choose for nuclear reactor in recipe edition Changes: - Removed all tab panels - Changed each panel using the model keeps its reference - Changed few display styles - Merged production line and production block tab - Moved some icons in the production tab - Added option settings in the pinned panel Bugfixes: - Fixed fluid burnt source for entity - Fixed lab speed with speed module - Fixed group order in mod is different from game UI
Version: 0.12.0 Date: 2020-11-25 Changes: - Updated for factorio 1.0
Version: 0.11.20 Date: 2020-11-20 Changes: - Updated pin panel style and add edit recipe access Bugfixes: - Fixed error with cap message when not exist - Fixed pin panel model when change sheet
Version: 0.11.19 Date: 2020-11-06 Changes: - Added Japanese translation - Updated Russian translation Bugfixes: - Fixed bad message when limitation message appear in the recipe edition - Fixed scroll reset when you use the recipe edition - Fixed accumulator power calculation
Version: 0.11.18 Date: 2020-11-04 Bugfixes: - Fixed error when open recipe edition by factory/beacon block icon
Version: 0.11.17 Date: 2020-11-04 Changes: - Added control to put item to crafting queue when ctrl+click on factory/beacon block icon - Added production line tooltip on tab title Bugfixes: - Fixed bad indent char in help panel for some languages - Fixed bad usage_priority use by some mods for generator power
Version: 0.11.16 Date: 2020-10-31 Bugfixes: - fixed MP desync
Version: 0.11.15 Date: 2020-10-30 Changes: - Added hotkey to open/close RichText Panel: CONTROL + T Bugfixes: - fixed display block empty after remove last recipe - fixed error on download panel
Version: 0.11.14 Date: 2020-10-24 Changes: - Updated style panel - Updated help content, more information added - Added some control information in tooltip - Added steam heat ingredient for machine with heat energy - Changed UnitTest panel is a special panel and is hidden by default Bugfixes: - fixed switch button fire event, button of switch work now - fixed bonus research for lab
Version: 0.11.13 Date: 2020-10-05 Changes: - Changed solve choose fluid with temperature Bugfixes: - fixed copy/paste and exchange block - fixed problem with water-viscous-mud recipe to select machine in recipe edition
Version: 0.11.12 Date: 2020-09-28 Bugfixes: - fixed overlay info for fluid recipe - fixed water-viscous-mud recipe use offshore-pump instead of liquifier
Version: 0.11.11 Date: 2020-09-27 Changes: - Removed ingredient for all offshore-pump (ex: seafloor pump) Bugfixes: - fixed compunting ingredient fluid without temperature not consume fluid with temperature
Version: 0.11.10 Date: 2020-09-24 Changes: - Added some control tooltip information Bugfixes: - fixed error computing with contraint after switch Product input or Ingredient Input - fixed translated name switch state (inverted)
Version: 0.11.9 Date: 2020-09-24 Changes: - changed tooltip information for beacon in edit recipe Bugfixes: - fixed energy recipes (steam missing)
Version: 0.11.8 Date: 2020-09-18 Changes: - Removed order production line by group (random order)
Version: 0.11.7 Date: 2020-09-18 Features: - Added temperature option in recipe edition - Added production line edition (note, group ect..) Changes: - implemented fluid with temperature - order production line by group - moved preference and richtext icons Bugfixes: - fixed append burnt product of energy recipes - fixed fake helmod burnt recipes are now in helmod group (for selector) - fixed copy/paste and exchange block
Version: 0.11.6 Date: 2020-09-14 Features: - Added rich text tool Changes: - changed fake helmod recipes are now in helmod group (for selector)
Version: 0.11.5 Date: 2020-09-11 Bugfixes: - fixed bug model error
Version: 0.11.4 Date: 2020-09-11 Changes: - changed translate loop generator (for selector) - changed list loop generator (for selector) Bugfixes: - fixed bug by ingredient mode - fixed main panel close button
Version: 0.11.3 Date: 2020-09-06 Bugfixes: - fixed remove new runtime cache that create few empty model
Version: 0.11.2 Date: 2020-09-06 Bugfixes: - fixed close form on the main panel - fixed error on tooltip with logistic - fixed wrong fuel value on tooltip - fixed mining-drill speed
Version: 0.11.1 Date: 2020-08-30 Changes: - added new option for logistic info row - added beacon config info in the row Bugfixes: - fixed lower value in simplex solver cause bad value
Version: 0.11.0 Date: 2020-08-26 Changes: - changed version to Factorio 1.0.0 - added preference to sort product Bugfixes: - fixed wrong value in the logistic info for pipe - fixed bug in properties panel
Version: 0.10.25 Date: 30. 06. 2020 Bugfixes: - fixed error when buiding info tooltip have a lot of row - fixed error in properties panel
Version: 0.10.24 Date: 13. 06. 2020 Changes: - added optionnal buiding info - added Set or Unset linked intermediate product on linked block (click with ctrl or shift on output product) Bugfixes: - fixed error when add technology recipe
Version: 0.10.23 Date: 31. 05. 2020 Changes: - added fuel info in tooltip recipe tool Bugfixes: - fixed apply fuel propagation and default - fixed bug with beacon default - fixed rocket recipe allow productivity modules
Version: 0.10.22 Date: 26. 05. 2020 Changes: - rollback on computing recipe with same product as ingredient Bugfixes: - fixed bug with properties and prototype filers panels - fixed icon sheets use the width of main panel - fixed translation problem when Real Name setting is On
Version: 0.10.21 Date: 24. 05. 2020 Changes: - added base productivity machine consideration - added rocket recipes - added gui list tab in admin panel - added mod list tab in admin panel Bugfixes: - fixed matrix solver input data - fixed recipe count < 0, set count at 0 - fixed front panel when reopen - fixed energy cost on pollution
Version: 0.10.20 Date: 17. 05. 2020 Changes: - added Set or Unset master or exclude product (click with ctrl or shift on product) - added add or remove max module with crtl key Bugfixes: - fixed critical error: 'polution' (a nil value)
Version: 0.10.19 Date: 09. 05. 2020 Bugfixes: - fixed critical error: 'effects' (a nil value)
Version: 0.10.18 Date: 09. 05. 2020 Changes: - added fluid information tooltip Bugfixes: - fixed fluid consumption - fixed value near zero in the solver (epsilon)
Version: 0.10.17 Date: 02. 05. 2020 Changes: - added information when mod cap a value for factory Bugfixes: - fixed error on rounded value - fixed fuel selection in recipe
Version: 0.10.16 Date: 01. 05. 2020 Changes: - added UI glue factor offset (see preferences) Bugfixes: - fixed fluid energy calculation - fixed UI glue - fixed Hotkey type
Version: 0.10.15 Date: 13. 04. 2020 Changes: - added Done tag in pin panel - added UI auto close (see preferences) - added UI glue (see preferences) Bugfixes: - fixed error with offshore-pump
Version: 0.10.14 Date: 11. 04. 2020 Changes: - added hotkey to open/close Recipe Explorer Bugfixes: - fixed limit values in pin panel - fixed error in Production Block Panel
Version: 0.10.13 Date: 10. 04. 2020 Changes: - changed max per bloc by assembler limitation - changed beacon ratio, ax+b where x is factory number - added some unittest - added recipe filter for player crafting - updated help Bugfixes: - fixed void energy source - fixed pause in MP on saved game with actived auto-pause - fixed next_event in MP
Version: 0.10.12 Date: 26. 03. 2020 Bugfixes: - fixed computing by factory - fixed power calculation
Version: 0.10.11 Date: 19. 03. 2020 Changes: - modified computing by factory - modified solver button by switch Bugfixes: - fixed panel headers - fixed debug tooltip
Version: 0.10.10 Date: 15. 03. 2020 Changes: - added burnt in energy recipe - removed obselete debug options (replaced by factorio mod debug) - changed display module in edit recipe - removed hidden module in selector - modified solver class Bugfixes: - fixed power calculation - fixed void recipe when used by factory - fixed slower module selector
Version: 0.10.9 Date: 29. 02. 2020 Changes: - added a debug panel when debug is activated - removed command ResetCaches (use administration panel) Bugfixes: - fixed fluid consumption - fixed arithemtic error on pollution
Version: 0.10.8 Date: 25. 02. 2020 Bugfixes: - fixed energy source in recipe
Version: 0.10.7 Date: 25. 02. 2020 Bugfixes: - fixed energy source in recipe - fixed crash new game
Version: 0.10.6 Date: 25. 02. 2020 Changes: - added a new block for energy consumption - added all energy source prototypes - removed energy tab - modified property tab - changed fluid recipe, now there are hidden except water and steam - removed ingredient for ressource recipes and water recipe Bugfixes: - fixed width internal panel of edit recipe
Version: 0.10.5 Date: 17. 02. 2020 Bugfixes: - fixed a bug in RecipePrototype - fixed cap negative productivity - fixed iteration end on bluiding user cache - fixed filter on recipe selector
Version: 0.10.4 Date: 16. 02. 2020 Changes: - generate user cache on several tick - added error if recursive event 6000 - added fluid fuel for factory - change display module of factory - added response on ENTER in the filter input of selector Bugfixes: - fixed recipe not appear in recipe selector when researched - fixed some bug in properties tab - fixed generate user cache when auto pause is activate - fixed crash on new game
Version: 0.10.3 Date: 10. 02. 2020 Changes: - generate cache on game initialisation - changed admin panel, but not need use - changed admin panel, now can delete cache by panel - added few tick to generate recipe panel Bugfixes: - fixed switch contain or equal in recipe selector
Version: 0.10.2 Date: 28. 01. 2020 Features: - Added inserter in logistic information Bugfixes: - fixed crafting-handonly recipe, player replaced by character - fixed tooltip product in the pinned panel - removed cache variable can MP desync - fixed arithemtic error on pollution
Version: 0.10.1 Date: 24. 01. 2020 Features: - Added option to activate or disable pollution information Changes: - Changed preference panel - Moved few mod settings in the preference panel - Modify for factorio 0.18 - Changed pollution to display value, per minute in tooltip Bugfixes: - fixed copy past block for fuel and module - fixed default factory from mod setting and the default set at 1
Version: 0.10.0 Date: 22. 01. 2020 Changes: - Modify for factorio 0.18 Bugfixes: - fixed open selector in properties tab
Version: 0.9.24 Date: 22. 01. 2020 Features: - Added pollution information - Added recipe explorer Changes: - Changed all selector variable to global - Changed uri of button element Bugfixes: - Fixed fuel for factory default
Version: 0.9.23 Date: 18. 01. 2020 Changes: - Changed pipette tool to bluid a blueprint (machine+recipe+module) - Added button to see summary from pin panel
Version: 0.9.22 Date: 16. 01. 2020 Features: - Added set smart pipette when click factory in pin panel Changes: - Added scroll for all choices in the preference - Added user settings: Number of lines for preference
Version: 0.9.21 Date: 05. 01. 2020 Changes: - Added scroll for module selector - Changed collision mask for prototype filter tab - Updated Russian locale (by Astorin) Bugfixes: - Fixed help text display - Fixed some tooltip
Version: 0.9.20 Date: 02. 01. 2020 Features: - Added logistic preference - Added logistic in element tooltip Changes: - Removed container selector Bugfixes: - Fixed automatic input when block using same product/ingredient
Version: 0.9.19 Date: 01. 01. 2020 Bugfixes: - Fixed some tooltip - Fixed product display
Version: 0.9.18 Date: 30. 12. 2019 Features: - Added module selection unit (selector or priority) - Added remove button on preference priority - Added summary for block (icon near icon for pin panel) Changes: - Changed caches use global data - Changed some tooltip Bugfixes: - Fixed power of sub-block - Fixed technology recipe
Version: 0.9.17 Date: 24. 11. 2019 Bugfixes: - Fixed configuration limit of priority module - Fixed error in matrix solver
Version: 0.9.16 Date: 23. 11. 2019 Bugfixes: - Fixed update model version 0.9.12 - Fixed translate for recipe selector - Fixed event on button of input/ouput production line
Version: 0.9.15 Date: 22. 11. 2019 Changes: - Updated Russian locale (by Astorin)
Version: 0.9.14 Date: 22. 11. 2019 Bugfixes: - Fixed event on pin panel - Fixed error with logger
Version: 0.9.13 Date: 20. 11. 2019 Bugfixes: - Fixed computing by factory
Version: 0.9.12 Date: 19. 11. 2019 Features: - Added switch to choose product/ingredient block input - Added capability to set all product/ingredient input Changes: - Changed product tooltip - Changed sprite button - Changed classes of UI Bugfixes: - Fixed module limitation on factory
Version: 0.9.11 Date: 27. 10. 2019 Changes: - Added voider implementation in normal solver - Changed tooltip by standard tooltip in recipe selector Bugfixes: - Fixed error when recipe is lost after mod update
Version: 0.9.10 Date: 20. 10. 2019 Changes: - Added default and propagation beacon settings - Added auto scroll when line move up/down - Changed module table of cell when module count > 4 (on 2 row) - Updated Russian locale (by Astorin)
Version: 0.9.9 Date: 19. 10. 2019 Features: - Added default and propagation factory/module Bugfixes: - Fixed UI right click
Version: 0.9.8 Date: 01. 10. 2019 Features: - Added auto frozen game (Not for MP game) Bugfixes: - Fixed performance (logging.lua)
Version: 0.9.7 Date: 29. 09. 2019 Features: - Added selector search with equal or contain option Bugfixes: - Fixed model compute with catalyst_amount - Fixed build translated string - Fixed icon prototype display
Version: 0.9.6 Date: 21. 09. 2019 Changes: - Changed power input in Energy Edition - Removed abstractEdition.lua - Fixed selector search with translated string
Version: 0.9.5 Date: 21. 09. 2019 Features: - Added selector search with translated string (your language)
Version: 0.9.4 Date: 18. 09. 2019 Bugfixes: - Fixed refresh when container change - Removed event on_research_finished (not need) - Fixed recipe selector (collision name)
Version: 0.9.3 Date: 18. 09. 2019 Features: - Restored utility for product edition - Added compare in Propeties Tab - Added comparison in Properties Filter Tab Changes: - Changed class.lua - Changed Event Dispatcher - Changed Class Prototype - Changed Class PrototypeFilter - Changed recipe prototype (resource and fluid) - Added new rule extraction-machine (mining-drill) - Added button in production edition to validate - Removed button in production edition to reset (0 or nil reset) Bugfixes: - Fixed fuel for factory - Fixed pumping speed - Fixed cache selector
Version: 0.9.2 Date: 25. 08. 2019 Features: - Added calculator Changes: - Changed some input text with formula Bugfixes: - Fixed download/upload panel
Version: 0.9.1 Date: 25. 08. 2019 Features: - Added fuel choose for burner factory Changes: - Changed input text responsive - Changed product edition (formula) Bugfixes: - Fixed tooltip in all locale
Version: 0.9.0 Date: 23. 08. 2019 Changes: - Changed UI, now draggable - Changed cache operation Bugfixes: - Fixed module limitation
Version: 0.8.18 Date: 19. 08. 2019 Features: - Added production block scroll menu - Added icon in recipe selector tooltip Changes: - Changed function to get fatory list - Removed production block tab in tab menu - Added production % value for matrix solver Bugfixes: - Fixed some UI bug - Fixed debug solver mod
Version: 0.8.17 Date: 16. 08. 2019 Bugfixes: - Fixed normal solver error with production
Version: 0.8.16 Date: 16. 08. 2019 Features: - Added fuel chemical selector for factory - Added response UI on ingredient for input - Added Prototype Filter Tab to try Prototype Filter Changes: - Changed Normal Solver - Modfied Simplex Solver - Modfied required minimal factorio version 0.17.60 Bugfixes: - Fixed event on load
Version: 0.8.15 Date: 11. 08. 2019 Features: - Added command /helmod ResetUserUI Changes: - Changed Matrix solver Bugfixes: - Fixed UI error for factory tab (screen height < 850)
Version: 0.8.14 Date: 07. 08. 2019 Changes: - Changement Energy icon - Changement some UI arrangement Bugfixes: - Fixed reset caches when other mod release research
Version: 0.8.13 Date: 06. 08. 2019 Features: - Added scroll down on add recipe - Added command /helmod ResetCaches Changes: - Fixed some UI arrangement Bugfixes: - Fixed MP desync
Version: 0.8.12 Date: 11. 07. 2019 Bugfixes: - Rollback for round value (math.ceil) - Fixed error in pin panel
Version: 0.8.11 Date: 07. 05. 2019 Bugfixes: - Fixed MP desynch when open selector - Fixed Model.countList for new game
Version: 0.8.10 Date: 07. 05. 2019 Changes: - MP Perform fast - Added close button - Fixed a precision of Format.round Bugfixes: - Fixed some panel event
Version: 0.8.9 Date: 13. 04. 2019 Bugfixes: - Fixed number cut off - Fixed pin panel display
Version: 0.8.8 Date: 07. 04. 2019 Bugfixes: - Fixed recipe selector filter - Fixed changelog
Version: 0.8.7 Date: 30. 03. 2019 Features: - Added changelog Changes: - MP Perform 50% fast Bugfixes: - Fixed index menu
Version: 0.8.6 Bugfixes: - Fixed pin panel - Fixed remember current production block - Fixed event Computing by Factory - Fixed height data section
Version: 0.8.5 Bugfixes: - Fixed MP desync - Fixed error pin panel
Version: 0.8.4 Changes: - Changed UI Bugfixes: - Fixed MP desync - Fixed production line list size
Version: 0.8.3 Bugfixes: - Fixed speed belt - Fixed selector filter
Version: 0.8.2 Bugfixes: - fixed file name required
Version: 0.8.1 Changes: - Upgrade factorio v0.17 - removed mining power Bugfixes: - fixed some panel style
Version: 0.7.11 Bugfixes: - Fixed error in product edition
Version: 0.7.10 Changes: - Added flare stack/clarifier consumption recipes Bugfixes: - Fixed show assembly for recipe - Fixed product name for resource recipe - Fixed close panel when change location
Version: 0.7.9 Changes: - Added support for multiple identical products in recipes - Added support for fluid and coal consuption in mining recipes
Version: 0.7.8 Changes: - Removed display size choose - Added auto display sizing with scale Bugfixes: - Fixed LuaElectricEnergySourcePrototype::effectivity Removal
Version: 0.7.7 Features: - Added Rules for production machine list Bugfixes: - Fixed Not Multiplayer Compatible - Fixed module limitation
Version: 0.7.6 Bugfixes: - Fixed event on checkbox
Version: 0.7.5 Changes: - Completed french help - Added auto update for pin panel Bugfixes: - Fixed count container with base time
Version: 0.7.4 Features: - Added belt container - Added tool for product edition - Added partial french help Bugfixes: - Fixed desync (tooltip cache)
Version: 0.7.3 Features: - Added command - Added close hotkey Changes: - Changed compute model - Removed remote control Bugfixes: - Fixed recipe prototype
Version: 0.7.2 Features: - Added matrix solver block (optional)
Version: 0.7.1 Features: - Added administration tab Changes: - Updated UI
Version: 0.7.0 Changes: - Fixed for v0.16