Thing 1: Bug: I've noticed when adding recipes, often, the linking to ingredients isn't working properly. See picture.
https://i.imgur.com/IeN9XKZ.png
In this picture, here's what happened:
1)I need .08 "photophores" (that's the round thing with the decay timer)
2) I click the photophore icon to see ways to produce photophores
3) oh look, here's a "trit rendering" recipe to make photophore
4) I click that recipe.
5) [BUG] for some reason it produces 0.32 bones, and has bones "selected" as the primary output of the recipe?? But why? It should be linking the photophores since that is a needed ingredient directly above it!
I've noticed this bug ocurring a lot, actually, in other production lines too. Whatever the code is that just does the "normal helmod thing" to link outputs of recipes to ingredients above itself seems to be somewhat broken.
Thing 2: A QOL issue that has been starting to bug me more and more the longer I go in my playthrough is scroll bars resetting when you click on things! Particularly the scroll bar on the left where you can see your block heirarchy https://i.imgur.com/Oth7Heb.png I use one big production line to keep all my animal chains organized. and when you click the "+" button, OR click on a block, it scrolls that window on the left all the back to the top. This is pretty annoying when you're clicking back and forth between blocks, and have to scroll back to the bottom every time, etc.
So the proposed solution would be that it maintains your scroll bar positioning when you click the "+" or "-", OR click on the blocks.
Thank you for your time as always!