what happens:
let's say I add a recipe for liquid copper and liquid iron. then, I set a limit on the foundry for iron, in order to add another one but with other modules (by the way, there is also a problem there, that the next line does not try to cover the shortage, but I think the problems are related here). then, I notice that setting a limit somehow limits copper, even if it is higher/lower in the chain and has only a common ingredient. I tried with other recipes/machines, the situation is repeated
what I expect:
the limit of 1 recipe will not affect others.
the limit of 1 recipe will allow the next one to take the "load" on itself(as I wrote in brackets, in order to have several machines with a different set of modules)