Hello and thank you in advance for your time.
I have noticed that helmod does not account properly for recipes that have a percentage to create an output. In the vanilla game I believe this would only be the uranium. But in nodded games there are many more recipes like this.
For example, I am playing pyanodons mods and there is a recipe that uses 3 raw coal to create 1 crushed coal, 2 coal, and 30% for coal dust. If I use helmod to make 1 crushed coal per second, it will show the extra output of 1 coal dust per second, when it should be .3 coal dust per second because it's only a 30% chance.
Please let me know if this makes sense.
Thank you.