Helmod: Assistant for planning your factory

by Helfima

Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.

Utilities
16 days ago
0.14 - 1.1
366K

b Still get desync with 0.8.11

4 years ago

Hi Helfima,

First I would like to thank you so much for that mod, it's so much easier to build using complex mods with that!

Unfortunately, we still have desync every now and then when we try to open or navigate helmod. Very easy to reproduce on our side, just connect to the game server and try to open helmod... Sometime it works, so just move a bit on the game, delete or add a recipe and it crash everytime.

Here's the desync log:
https://drive.google.com/open?id=1kyiw_a1459Mx0HnbOY1E_tqoFOoScDaQ

Thanks for your help Helfima!

4 years ago

Same Issue, happens very often in 0.8.11 helmed. Can link some dysync logs if required, this is the recurring line in all of them.
4228.398 Script @helmod/controller/Controller.lua:307: helmod/controller/Controller.lua:681: attempt to index local 'lua_player' (a nil value)

4 years ago

Can confirm, we have had continuous crashes just opening up helmod at the moment. The 'o' key had become a desync button until we removed the mod from our current playthrough.

The dysync logs seem to report nothing that the above poster hasn't reported.

4 years ago

Also crashed when opening tab "Metal foundry angel's"
And in desynchronization logs:
1151.595 Script @helmod/controller/Controller.lua:307: helmod/controller/Controller.lua:681: attempt to index local 'lua_player' (a nil value)

Log :
https://drive.google.com/open?id=1Ys1r6s2qb9EcdAju5bDiv2mUAELtu472

4 years ago
(updated 4 years ago)

We have the same issue.
1. After server starts, everything is OK.
2. We research new technology which unlocks new crafts.
3. Some players are desynced immediately when they try create new production block
4. Some players are not desynced, but instead do not see new recipes in helmod. After they reconnect to server they start to be desynced
5. Server restart fixes the problem until next research is done.

4 years ago

fixed in v0.8.13
if not you can use command in game /helmod ResetCaches

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