The day we've all been dreading! A gameplay-focused mod that adds treasure chests and random caverns to explore.
Scenarios, maps, and puzzles.
Version: 0.9.10
Date: 11. 28. 2020
Features:
- Update for Factorio 1.1
- Speedboat (car that drives on water)
Version: 0.9.9
Date: 11. 21. 2020
Features:
- Added mod settings so you can enable/disable certain subparts
Graphics:
- Improved treasure chest appearance
Balancing:
- Updated treasure chest map generation and loot
Scripting:
- Big re-org of lua files
Version: 0.9.8
Date: 11. 17. 2020
Features:
- Grey-goo generators will randomly appear in the enemy spawns
- Game now randomly replaces cave water with either green water or shallow water
Graphics:
- Changed the colors/values of the treasure chests
- Add spawn_decor for treasure chests and caves
- Remove non-grey worms-decal from the worm spawns
Gui:
- Polish debug notifications
Bugfixes:
- Crash on item pickup reported by polo334
- Wrapped a lot of events in pcall() to prevent crashes
Version: 0.9.7
Date: 11. 15. 2020
Features:
- Added random cave entrances that take you to other surfaces
Gui:
- Polish on the handheld radio
Other:
- Removed handmade scenario for now
Version: 0.9.6
Date: 11. 5. 2020
Gui:
- Created a handheld radio to store the AI chatter in
- Automatic quickbar shortcuts when you pick up important items
- Notifications of areas as you're walking around (only in the included scenario)
Scripting:
- Created a framework for multiple quests
Version: 0.9.5
Date: 11. 2. 2020
Features:
- Expanded and improved scenario
- Added AI chatter
- Made bugs easier to pop
Version: 0.9.4
Date: 10. 30. 2020
Bugfixes:
- Missing spitter shadows