The day we've all been dreading! A gameplay-focused mod that adds treasure chests and random caverns to explore.
Scenarios, maps, and puzzles.
Version: 0.9.10 Date: 11. 28. 2020 Features: - Update for Factorio 1.1 - Speedboat (car that drives on water)
Version: 0.9.9 Date: 11. 21. 2020 Features: - Added mod settings so you can enable/disable certain subparts Graphics: - Improved treasure chest appearance Balancing: - Updated treasure chest map generation and loot Scripting: - Big re-org of lua files
Version: 0.9.8 Date: 11. 17. 2020 Features: - Grey-goo generators will randomly appear in the enemy spawns - Game now randomly replaces cave water with either green water or shallow water Graphics: - Changed the colors/values of the treasure chests - Add spawn_decor for treasure chests and caves - Remove non-grey worms-decal from the worm spawns Gui: - Polish debug notifications Bugfixes: - Crash on item pickup reported by polo334 - Wrapped a lot of events in pcall() to prevent crashes
Version: 0.9.7 Date: 11. 15. 2020 Features: - Added random cave entrances that take you to other surfaces Gui: - Polish on the handheld radio Other: - Removed handmade scenario for now
Version: 0.9.6 Date: 11. 5. 2020 Gui: - Created a handheld radio to store the AI chatter in - Automatic quickbar shortcuts when you pick up important items - Notifications of areas as you're walking around (only in the included scenario) Scripting: - Created a framework for multiple quests
Version: 0.9.5 Date: 11. 2. 2020 Features: - Expanded and improved scenario - Added AI chatter - Made bugs easier to pop
Version: 0.9.4 Date: 10. 30. 2020 Bugfixes: - Missing spitter shadows