Ok, I gave my modding skills another try today and finally got it to work.
On the fluid I changed the heat capacity to 500kJ from 1GJ and set the default temp to 15°C and gas temp to 100°C (this is for graphics only).
On the entities i changed a bit more.
Changes on the boiler:
- target temperature set to 215°C
- fluid box size parameters like vanilla boiler
- energy consumption from 2.01GW to 2.4GW
- efficiency of burned fuel to 1.0 from 0.4
- emissions (pollution) value renamed to emissions_per_minute and set to 30 (like vanilla boiler)
Changes on the generator:
- changed maximum temperature to 215°C
- set fuel usage per tick to 0.2 (results in 1.2GW of electricity per generator)
- set minimum temperature for input to 100°C
- fluid box size parameters like vanilla generator
All that together made it work for me and makes the fluid usage values more suitable for the game (now 12/s per generator and 2 generators per boiler instead of something around 0.001 or even lower), which might have been an issue.
Feel free to use these changes in an updated version.