Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.7
Date: 15.03.2025
Changes:
- None
Bugfixes:
- Refactored: added on_gui_closed, removed custom inputs
Version: 0.2.6
Date: 14.03.2025
Changes:
- None
Bugfixes:
- Add keyboard shortcuts to locale.cfg
Version: 0.2.5
Date: 14.03.2025
Changes:
- Added keyboard shortcuts "Ctrl -" and "Ctrl =" to decrease and increase game speed
Bugfixes:
- None
Version: 0.2.4
Date: 27.01.2025
Changes:
- Added a shortcut to the shortcut bar to toggle the display of the game speed button
Bugfixes:
- None
Version: 0.2.3
Date: 19.01.2025
Changes:
- None
Bugfixes:
- Nil check added to prevent crash in update_button, when no player is found
Version: 0.2.2
Date: 18.01.2025
Changes:
- Shortened the gui title to allow for a draggable title bar
Bugfixes:
- None
Version: 0.2.1
Date: 18.01.2025
Changes:
- None
Bugfixes:
- Crash due to incorrectly defined close events for keyboard shortcuts (E and Esc)
Version: 0.2.0
Date: 17.01.2025
Changes:
- Runtime settings moved in-game, access via [Ctrl] + Left click
Bugfixes:
- None
Version: 0.1.0
Date: 21.10.2024
Changes:
- Updated for Facorio 2.0
Bugfixes:
- None
Version: 0.0.5
Date: 20.07.2024
Changes:
- Startup settings moved to run-time settings (Map tab in Mod settings).
Button speed settings can now be modified without the need for a game restart.
Bugfixes:
- None
Version: 0.0.4
Date: 20.07.2024
Changes:
- Startup setting speeds no longer required to be in ascending order
Bugfixes:
- None
Version: 0.0.3
Date: 12.07.2024
Changes:
- None
Bugfixes:
- Set max speed to 60
Version: 0.0.2
Date: 10.07.2024
Changes:
- Set the minimum speed to the documented game minimum 0.01
- Startup setting speeds can now be blank
- Added "in ascending order" to startup setting descriptions
- Some wording modifications to readme.md and the previous changelog entry
Bugfixes:
- None
Version: 0.0.1
Date: 10.07.2024
Changes:
- Forked older version 1.1 https://github.com/dvilker/ViidisGameSpeedButton (MIT License)
- Added an on_player_created event handler
- Refactored
Bugfixes:
- None