Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.7 Date: 15.03.2025 Changes: - None Bugfixes: - Refactored: added on_gui_closed, removed custom inputs
Version: 0.2.6 Date: 14.03.2025 Changes: - None Bugfixes: - Add keyboard shortcuts to locale.cfg
Version: 0.2.5 Date: 14.03.2025 Changes: - Added keyboard shortcuts "Ctrl -" and "Ctrl =" to decrease and increase game speed Bugfixes: - None
Version: 0.2.4 Date: 27.01.2025 Changes: - Added a shortcut to the shortcut bar to toggle the display of the game speed button Bugfixes: - None
Version: 0.2.3 Date: 19.01.2025 Changes: - None Bugfixes: - Nil check added to prevent crash in update_button, when no player is found
Version: 0.2.2 Date: 18.01.2025 Changes: - Shortened the gui title to allow for a draggable title bar Bugfixes: - None
Version: 0.2.1 Date: 18.01.2025 Changes: - None Bugfixes: - Crash due to incorrectly defined close events for keyboard shortcuts (E and Esc)
Version: 0.2.0 Date: 17.01.2025 Changes: - Runtime settings moved in-game, access via [Ctrl] + Left click Bugfixes: - None
Version: 0.1.0 Date: 21.10.2024 Changes: - Updated for Facorio 2.0 Bugfixes: - None
Version: 0.0.5 Date: 20.07.2024 Changes: - Startup settings moved to run-time settings (Map tab in Mod settings). Button speed settings can now be modified without the need for a game restart. Bugfixes: - None
Version: 0.0.4 Date: 20.07.2024 Changes: - Startup setting speeds no longer required to be in ascending order Bugfixes: - None
Version: 0.0.3 Date: 12.07.2024 Changes: - None Bugfixes: - Set max speed to 60
Version: 0.0.2 Date: 10.07.2024 Changes: - Set the minimum speed to the documented game minimum 0.01 - Startup setting speeds can now be blank - Added "in ascending order" to startup setting descriptions - Some wording modifications to readme.md and the previous changelog entry Bugfixes: - None
Version: 0.0.1 Date: 10.07.2024 Changes: - Forked older version 1.1 https://github.com/dvilker/ViidisGameSpeedButton (MIT License) - Added an on_player_created event handler - Refactored Bugfixes: - None