Freeplay Forces

by twsta

Adds a command interface / startup options that enhance Freeplay scenario allowing players to have their own force, and start separately from the main spawn. If Space Exploration is installed, it use what is avaialble in the `remote.interfaces["space-exploration"]`. This mod also includes functionality from my other mod, [Head Start](https://mods.factorio.com/mod/head-start).

Tweaks
10 months ago
1.1
120

g question about SE

10 months ago

did u test SE multiplayer? how is the performance if u play on different planets?

10 months ago

I think it really depends on how the game is played. There are also mod considerations. Things like AAI Vehicles or AAI Structures can take a toll if even 1 force is going overkill even just on a LAN session. The game having too many entities can be a problem as well. There are things you can do to try and balance all that I think, and it really boils down to the server admin to diagnose issues and enforce reasonable limitations on the culprits.

10 months ago

I mean SE is only playable if all player don't check any other surfaces. That's why asked. Else u get a lag fest. I was wondering if the same is still true if ur not on the same force.

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