Freeplay Forces

by twsta

Adds a command interface / startup options that enhance Freeplay scenario allowing players to have their own force, and start separately from the main spawn. If Space Exploration is installed, it use what is avaialble in the `remote.interfaces["space-exploration"]`. This mod also includes functionality from my other mod, [Head Start](https://mods.factorio.com/mod/head-start).

Tweaks
10 months ago
1.1
120

Changelog

Version: 1.1.11
Date: 2024-02-10
  Bugfixes:
    - Head Start balancing
Version: 1.1.10
Date: 2024-02-07
  Bugfixes:
    - test head_start() on_init again...
Version: 1.1.9
Date: 2024-02-07
  Bugfixes:
    - ff_fix_items is only needed if Head Start is enabled
Version: 1.1.8
Date: 2024-02-07
  Bugfixes:
    - i'm not too bright. this is better now :/
Version: 1.1.7
Date: 2024-02-06
  Bugfixes:
    - remove previously used limit on attempts for safe spawn generation of crash site
Version: 1.1.6
Date: 2024-02-06
  Bugfixes:
    - Remove 2 startup options to migrate vehicles. This is now default behavior, separate from Head Start
Version: 1.1.5
Date: 2024-02-06
  Bugfixes:
    - change default settings
    - global.ff_systems can be empty if all else fails
    - on force removal, only "neutralize" removed force entities if not ff-delete-chunks-remove-force
Version: 1.1.4
Date: 2024-02-06
  Bugfixes:
    - none check for global.ff_migrants
Version: 1.1.3
Date: 2024-02-04
  Info:
    - Update thumbnails
  Bugfixes:
    - AAI Miner detection, crash when mod not loaded
    - crash when /create-force allow multiple players enabled
Version: 1.1.2
Date: 2024-02-04
  Bugfixes:
    - Merge logging to game log
    - Resolve further issues with /ff_fix_items
Version: 1.1.1
Date: 2024-02-04
  Bugfixes:
    - Add /ff-fix-items command. Fix extra head_start()
Version: 1.1.0
Date: 2024-02-03
  Features:
    - Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Version: 1.0.7
Date: 2024-01-31
  Bugfixes:
    - Adjust additional respawn items for Head Start
Version: 1.0.6
Date: 2024-01-28
  Bugfixes:
    - /create-force only check for admin if ff-allow-multiple-players-in-create, otherwise, anybody can use the command
Version: 1.0.5
Date: 2024-01-28
  Bugfixes:
    - ff_systems should only get init if not defined or if empty
Version: 1.0.4
Date: 2024-01-28
  Bugfixes:
    - /spawn doesn't work when player is detached
Version: 1.0.3
Date: 2024-01-28
  Bugfixes:
    - resolve issue with respawn_items on initial landing
Version: 1.0.2
Date: 2024-01-27
  Bugfixes:
    - wrap SE interface in pcall, fix problematic surfaces
Version: 1.0.1
Date: 2024-01-27
  Info:
    - Update README.md, info.json
  Bugfixes:
    - _create_ff_systems() on_configuration_changed
Version: 1.0.0
Date: 2024-01-27
  Features:
    - Release 1.0.0