Fluid Override


A small mod that makes almost empty pipes able to be replaced by other fluids when its no longer able to flow. Mostly useful for mixed liquid setups

Content
2 years ago
1.1
222
Fluids
Owner:
DeLaPorte
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 years ago
Latest Version:
0.1.4 (2 years ago)
Factorio version:
1.1
Downloaded by:
222 users

This mod is made to prevent 1 of the ways mixed fluid setups can deadlock.
The changes are very small deleting fluids in the range of 0.001-0.0014 for normal pipes and most likely wont be noticed
Has some overhead, so its not recommended for large factories

0.1.1
-fixed a very common crash

0.1.2
- made the mod work for all fluidboxes
- optimizations (still slow though)

0.1.3
- no longer updates fluid boxes without any connections. (not sure why trees have fluid boxes)

0.1.4
- fixed a crash when deleting fluidboxes in the editor