This mod is made to prevent 1 of the ways mixed fluid setups can deadlock.
The changes are very small deleting fluids in the range of 0.001-0.0014 for normal pipes and most likely wont be noticed
Has some overhead, so its not recommended for large factories
0.1.1
-fixed a very common crash
0.1.2
- made the mod work for all fluidboxes
- optimizations (still slow though)
0.1.3
- no longer updates fluid boxes without any connections. (not sure why trees have fluid boxes)
0.1.4
- fixed a crash when deleting fluidboxes in the editor