Owner: | Aidiakapi |

Source: | Aidiakapi/flexible_feet |

Homepage: | N/A |

License: | ISC |

Created: | 1 year, 8 months ago |

Latest Version: | 0.2.0 (1 year, 6 months ago) |

Factorio version: | 0.15 - 0.16 |

Downloaded: | 455 times |

# Flexible Feet

Mod that allows you to modify the walking speed of surfaces.

The default behavior causes vanilla surfaces to have at least 100% movement speed, however for mods like Alien Biomes, the movement speed is increased based on a curve.

You can also configure the mod to do the opposite, and actually make particular surfaces slower. Or do something like have concrete and stone give the same movement speed bonus.

## Configuration

You can use a math function to modify the behavior. Here is a sheet visualising a bunch of examples. If you want to use any of these curves, look at the number of the formula, and copy-paste what's written below into the setting:

`0.5 * x + 0.5`

`0.25 * x + 0.75`

`1 - pow(1 - x, 2)`

(default)`1 - pow(1 - x, 4)`

`pow(x, 0.5)`

`pow(x, 0.25)`

`sin(0.5 * pi * x)`

`0.5 * sin(pi * x - 0.5 * pi) + 0.5`

`sin(0.5 * pi * x - 0.5 * pi) + 1`

The math functions will be evaluated with the domain [0,1], which can be modified with the respective settings.

Enabling rounding will round to the nearest 10%.

Changelog:

**0.2.0**Implement rounding to 1 decimal place. Update to 0.16.**0.1.0**First version.