Fire Department QuickFix

by Fr_Dae

Adds new ways of fire-fighting but your factory can randomly start burning

Tweaks
3 years ago
1.0
6

Changelog

Version: 0.18.10
  Bugfixes: 
    - add πŸ‘¨β€πŸš’
Version: 0.18.9
  Bugfixes: 
    - Fixed crashes on starting Factorio
Version: 0.18.8

  Change:  
    - Changelog fix
    - unitturret are now optionnal (but VERY recommended)
Version: 0.18.7

  Change:  
    - commentary 124 to 156 /fire_department_0.18.6/watergun/data.lua
    - commentary 52 to 71 - /fire_department_0.18.6/watergun/data.lua
    - commentary 28 to 57 - /fire_department_fix_0.18.7/control.lua
    - commentary 29 to 156- /fire_department_fix_0.18.7/data.lua
    - commentary 293 to 320 /fire_department_fix_0.18.7/data.lua
    - commentary 10 & 25 -- /fire_department_fix_0.18.7/control.lua
    - commentary 458 ------ /fire_department_fix_0.18.7/control.lua
Version: 0.18.6

  Change:     
    - Uniturret performance optimizations
    - Added a setting to disable random fires
    - fires won't jump on the character anymore
Version: 0.17.5

  Change:     
    - Fixed a bug with underground pipe pack
    - Ammo and grenades now explode if "burning items" is enabled
Version: 0.17.4

  Change:     
    - Fixed compatibility with "Rampant"
Version: 0.17.3

  Change:     
    - After researching, you now have at least 10 minutes (plus the fire interval) before a fire breaks out
    - Items with fuel value will now burn
    - Added Fire extinguisher turrets (requires Universal Turret version 0.xx.4+)
Version: 0.17.2

  Change:     
    - Fixed a crash when opening the signals menu of a combinator
    - Fixed a crash with whistle stop factories