πŸ‘¨β€πŸš’β›‘οΈFire Department Revived [Beta]


Adds new ways of fire-fighting but your factory can randomly start burning (original mod OwnlyMe)

Content
2 months ago
2.0
18

Changelog

Version: 0.20.0
Date: 2025-06-29
  Changes:
    - Update for 2.0 - first attempt
Version: 0.18.10
  Bugfixes:
    - add πŸ‘¨β€πŸš’
Version: 0.18.9
  Bugfixes:
    - Fixed crashes on starting Factorio
Version: 0.18.8
  Changes:
    - Changelog fix
    - unitturret are now optionnal (but VERY recommended)
Version: 0.18.7
  Changes:
    - commentary 124 to 156 /fire_department_0.18.6/watergun/data.lua
    - commentary 52 to 71 - /fire_department_0.18.6/watergun/data.lua
    - commentary 28 to 57 - /fire_department_fix_0.18.7/control.lua
    - commentary 29 to 156- /fire_department_fix_0.18.7/data.lua
    - commentary 293 to 320 /fire_department_fix_0.18.7/data.lua
    - commentary 10 & 25 -- /fire_department_fix_0.18.7/control.lua
    - commentary 458 ------ /fire_department_fix_0.18.7/control.lua
Version: 0.18.6
  Changes:
    - Uniturret performance optimizations
    - Added a setting to disable random fires
    - fires won't jump on the character anymore
Version: 0.17.5
  Changes:
    - Fixed a bug with underground pipe pack
    - Ammo and grenades now explode if "burning items" is enabled
Version: 0.17.4
  Changes:
    - Fixed compatibility with "Rampant"
Version: 0.17.3
  Changes:
    - After researching, you now have at least 10 minutes (plus the fire interval) before a fire breaks out
    - Items with fuel value will now burn
    - Added Fire extinguisher turrets (requires Universal Turret version 0.xx.4+)
Version: 0.17.2
  Changes:
    - Fixed a crash when opening the signals menu of a combinator
    - Fixed a crash with whistle stop factories