Finite Productivity Technologies


Sets limits on 'infinite' productivity technologies based on the practical maximum productivity of its recipes.

Tweaks
21 days ago
2.0
226

b Breaks hardcore tech tree 1.3.7

a month ago

The latest update to Roc's Hardcore Techtree moved the repeatables processing to data-final-fixes from data-updates. This has resulted, seemingly, in this mod loading before Hardcore tech tree, as a result deleting all existing repeatables when loading a save.
https://mods.factorio.com/mod/Rocs-Hardcore-Delayed-Tech-Tree/discussion/69448477c0c904110d480005

Would it be possible to add hardcore tech tree as a hidden optional dependency to enforce the previous loading behavior where hardcore tech tree modifies the repeatable technologies first?

Thank you for your help.

a month ago

I made a local copy of Finite Prod Tech and added (?) Rocs-Hardcore-Delayed-Tech-Tree to the dependencies list and confirmed that my repeatables were intact after loading my save.

21 days ago

Should be fixed.

20 days ago

Thank you, very appreciated.

New response