Finite Productivity Technologies


Sets limits on 'infinite' productivity technologies based on the practical maximum productivity of its recipes.

Tweaks
4 days ago
2.0 - 2.1
333

Changelog

Version: 0.1.1
Date: 2026-07-10
  Compatibility:
    - Forced load order with More Infinite Research and PlanetsLib
    - Added incompatibility with Productivity Technology Limit (seems I wasn't first)
    - Improved compatibility with productivity research split into multiple techs
  Bugfixes:
    - Fixed crash Lignumis 2.2
  Balancing:
    - Raise reasonable productivity cap to 1000
    - Only skip exponential techs above said cap
Version: 0.1.0
Date: 2026-06-23
  Compatibility:
    - Update to Factorio 2.1 (Does not account for new machine productivity limits)
Version: 0.0.4
Date: 2026-01-24
  Compatibility:
    - Fix incompatibility with Roc's Hard Tech Tree
Version: 0.0.3
Date: 2025-05-31
  Minor Features:
    - Keep technologies as infinite if recipe max prod is beyond engine limit
     (Primarily for Fair Unlimited productivity)
Version: 0.0.2
Date: 2025-05-27
  Bugfixes:
    - Fix crash for infinite technologies with no direct effects.
  Graphics:
    - Resize thumbnail to 144x144 pixels.
  Info:
    - Add changelog.
Version: 0.0.1
Date: 2025-05-26
  Major Features:
    - Initial release.