Hello,
since those mentioned signals are "special virtual signals", they are not displayed by its own, you wont see them separately by checking the red or green circuits.
The original mod also does not display such signals as well.
The "workaround" at the moment is to use a decider combinator which then can provide a virtual signal with the result.
The only solution would be to add calculations for every iterated signal found on the circuit, which then slows down the game more or less depending how many times such a construct is being used.
The decider combinator included in the game core is much better suited for this job since it is much more efficient.