1.1 curved rail has rotation and flipping (when in a blueprint at least. I don't know how to select it otherwise), so 8 orientations, can't you combine/link the mod's curved rail pieces in the same way, so that they have 4-way rotation + flipping? So instead of having one piece that can be rotated in 8 directions and flipped, for 16-orientations, have two pieces that both have 4 rotations and flipping. I think the entities that are numbered with 1 and 2 should be paired in this case.
Flipping in blueprint does work for the ramp, and kind of for the elevated diagonal-to-half-diagonal and normal orthogonal-to-half-diagonal, but those are actually rotated twice instead, so it doesn't always work. For the other pieces nothing happens (if I checked all).
Edit: I think that the 180 degree rotation happens with all entities, but is only apparent with the curved rails, as those are asymmetrical.