I'm playing with mods that add new recipes for oil refineries and have noticed that when they are leveling up, the fluids that cannot be instantly transferred to a neighboring fluidbox upon upgrading are deleted. Is there any way to maybe turn off leveling up for specific buildings or maybe wait until the outputs are empty before processing a level up?
For example, I have a recipe that consumes hydrogen sulfide at the same rate it outputs it, so its used as a catalyst. However, because it cannot instantly put the fluid into the pipe to be fed back into it, we have to keep feeding it more despite it should be a closed loop system.