Open card packs to find rare cards and collect them all! Do challenges to get more packs, or just study science!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.4.13
Date: 2026-08-06
Bugfixes:
- Fixes literal trailing backslashes appearing on separate lines in card tooltips.
Version: 0.4.12
Date: 2026-08-06
Features:
- Adds a configurable Control + Alt + C shortcut for opening and closing the Factory Cards interface.
- The shortcut can be changed under Settings > Controls > Mods.
- Keeps the existing left-side interface button available and routes both controls through the same toggle behavior.
Version: 0.4.11
Date: 2026-08-06
Balance:
- Increases each newly claimed finite-technology reward from 1 to 100 Science Unlock Points.
- Keeps lab-consumption income at 1 point per 1.5 science-pack items and store prices at 100/180 points.
Compatibility:
- Adds a one-time 99-point top-up for every valid finite technology previously recorded in each player's claimed_technologies table.
- Uses a persistent reward-version flag to prevent repeated migration compensation.
- Leaves infinite/repeatable technologies, existing balances, claims, packs, and progression untouched.
Version: 0.4.10
Date: 2026-08-06
Balance:
- Rebalances Factory Career thresholds and rewards across the full progression curve.
- Improves early Career support before Science Unlock Point income becomes dependable.
- Spaces mid-game and production challenges more evenly, with explicit optional megabase capstones.
- Adds functioning-factory milestones for Vulcanus, Fulgora, Gleba, Aquilo, and endgame science.
- Keeps late-game and endgame milestones relevant while reducing collection reward cascade risk.
Compatibility:
- Preserves all existing completed achievement IDs and previously awarded packs.
- Applies revised thresholds only to incomplete achievements and safely re-evaluates reliable statistics.
Version: 0.4.9
Date: 2026-08-06
Balance:
- Expands the intentional Legendary card roster to exactly 25 cards.
- Makes signature machines from Vulcanus, Fulgora, Gleba, and Aquilo Legendary.
- Promotes additional high-level Nauvis and space-platform milestone items.
- Moves Spidertron Remote and Fusion Power Cell to Epic while keeping Spidertron Legendary.
- Keeps Legendary card-slot odds unchanged at 0.2%.
Compatibility:
- Rebuilds and validates the runtime catalogue without changing owned cards or rolled qualities.
Version: 0.4.8
Date: 2026-08-06
Balance:
- Sets Cluster Grenades, Production Science Packs, and Military Science Packs to Rare card rarity.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.4.7
Date: 2026-08-05
Balance:
- Rebalances collection and pack-opening Career milestones into longer progression ladders with smaller pack rewards.
- Prevents early collection rewards from chaining into dozens of additional free packs.
Features:
- Grants every player 10 unopened starter booster packs exactly once, including existing players upgrading from an older version.
Compatibility:
- Preserves existing Career completion IDs and rewards already claimed.
- Tracks the starter grant persistently per player as starter_packs_claimed.
Version: 0.4.6
Date: 2026-08-05
Balance:
- Increases the 3-pack bundle price from 10 to 100 Science Unlock Points.
- Increases the 6-pack bundle price from 18 to 180 Science Unlock Points.
Version: 0.4.5
Date: 2026-08-05
Bugfixes:
- Makes all missing-card question marks use the same disabled appearance, whether the card is entirely undiscovered or only missing at the selected quality.
Version: 0.4.4
Date: 2026-08-05
Changes:
- Restores the standard unknown-card question mark for missing cards.
- Retains exact-quality catalogue browsing, saved quality selection, and quality-specific progress totals.
Version: 0.4.3
Date: 2026-08-05
Bugfixes:
- Generates catalogue silhouettes after all enabled mods finish adjusting item icons, reducing unknown-card fallbacks.
- Uses shadow rendering for more consistently dark silhouettes across icons with different source brightness.
Version: 0.4.2
Date: 2026-08-05
Bugfixes:
- Fixes a catalogue-opening crash caused by querying custom sprites through the runtime prototype collections.
- Validates generated silhouette sprite paths with the supported Factorio helper before using the unknown-card fallback.
Version: 0.4.1
Date: 2026-08-05
Features:
- The catalogue now supports browsing collection progress by card quality.
- Missing cards display dark item-icon silhouettes instead of generic question marks when their icon data is supported.
- Adds quality-specific collection totals.
Version: 0.4.0
Date: 2026-08-05
Balance:
- Rebalanced additional card rarities.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.19
Date: 2026-08-05
Balance:
- Rebalanced additional card rarities.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.18
Date: 2026-08-05
Balance:
- Rebalanced several card rarities.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.17
Date: 2026-08-05
Balance:
- Awards 1 Science Unlock Point for every 1.5 science-pack items consumed by labs.
- Carries partial consumption progress forward between scans and store purchases.
- Retains the existing 1-point reward for each newly completed finite technology.
Interface:
- Shows science consumption progress toward the next store point.
Version: 0.3.16
Date: 2026-08-05
Features:
- Adds persistent per-player Science Unlock Points earned from finite technology research.
- Adds fixed store bundles: 3 Booster Packs for 10 points and 6 Booster Packs for 18 points.
- Adds one-time existing-save, joining-player, offline-player, and force-change research catch-up.
Changes:
- Booster-pack prices no longer increase; bundle prices are permanent constants.
- Removes automatic booster-pack awards from escalating weighted-science requirements.
- Retains weighted science consumption only for Factory Career production milestones.
- Preserves existing cards, unopened packs, achievements, statistics, and legacy science fields.
Version: 0.3.15
Date: 2026-08-05
Balance:
- Sets Turbo Underground Belt, Turbo Splitter, and Atomic Bomb to Epic.
- Sets Bulk Inserter to Rare.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.14
Date: 2026-08-04
Balance:
- Sets Railgun Ammo, Biolab, and Railgun Turret to Epic.
- Sets Personal Laser Defense, Plastic Bar, and Battery Equipment to Uncommon.
- Sets Metallurgic Science Pack to Rare.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Interface:
- Adds a quality filter to the Collection log.
- Quality filtering includes cards with at least one owned copy of the selected quality.
Version: 0.3.13
Date: 2026-08-04
Interface:
- Removes the obsolete Collection page controls, handlers, setting, and localization.
- Rebuilds an open Factory Cards window during upgrades so saved legacy page controls disappear safely.
Version: 0.3.12
Date: 2026-08-04
Interface:
- Replaces the paginated Collection catalogue with one continuous scrollable grid.
- Search, ownership, and rarity filters now display all matching cards on that grid.
Version: 0.3.11
Date: 2026-08-04
Science balance:
- Keeps the first science-earned pack at 1 weighted point.
- Adds 5-point and 10-point onboarding requirements for the second and third packs.
- Continues from 10 points at 1.18x growth, preventing an early research pack flood.
- Retains progress carryover, advanced-science weights, and the 25k/50k late-game caps.
Version: 0.3.10
Date: 2026-08-04
Career balance:
- Expands Factory Career from 60 to 96 achievements with 964 total reward packs.
- Raises rewards for the natural early-game Foundation milestones.
- Adds missing Industry, Logistics, Power, Military, Space, and Collection steps.
- Adds seven-step Iron Plate and Electronic Circuit ladders at 5k, 15k, 25k, 75k, 150k, 500k, and 1M.
- Adds stepped Advanced Circuit, Processing Unit, and weighted-science production ladders.
- Fixes multi-kill and multi-rocket achievements so they complete only at their configured totals.
- Preserves existing completion IDs and automatically awards newly demonstrable retroactive milestones.
Version: 0.3.9
Date: 2026-08-04
Balance:
- Sets Electronic Circuit and Explosive Rocket to Uncommon.
- Sets Low Density Structure, Assembling Machine 3, Turbo Transport Belt, and Space Science Pack to Epic.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.8
Date: 2026-08-04
Balance:
- Reduces the first science-earned pack requirement from 20 points to 1 point.
- Retains 1.18x exponential growth, the 25,000-point soft cap, and 50,000-point hard cap.
- Preserves accumulated science progress when upgrading an existing save.
Version: 0.3.7
Date: 2026-08-04
Balance:
- Removes guaranteed Uncommon+ and Rare+ pack slots; all three cards now roll independently.
- Changes rarity odds to Common 74%, Uncommon 20%, Rare 5%, Epic 0.8%, Legendary 0.2%.
- Sets Flamethrower, Artillery Shell, and Piercing Rounds Magazine to Uncommon.
- Sets Car and Spoilage to Common.
- Sets Supercapacitor to Epic.
- Rebuilds the runtime catalogue on upgrade to apply the new fixed rarities.
Version: 0.3.6
Date: 2026-08-04
Changes:
- Changes the Big Mining Drill card rarity from Common to Epic.
- Rebuilds the runtime catalogue on upgrade so existing saves receive the new rarity.
Version: 0.3.5
Date: 2026-08-04
Changes:
- Adds the Space Age mech armor icon before the overall Factory Career totals.
Version: 0.3.4
Date: 2026-08-04
Changes:
- Adds a distinct Factorio item icon to every Factory Career category.
- Shows category icons on both the category buttons and selected-category heading.
Version: 0.3.3
Date: 2026-08-04
Changes:
- Sorts the card catalogue by rarity from Common through Legendary.
- Sorts cards alphabetically by internal item name within each rarity group.
- Uses a compact rarity label so Uncommon is fully visible without widening the grid.
Version: 0.3.2
Date: 2026-08-04
Changes:
- Arranges the eight Factory Career category buttons into two rows of four.
- Gives each category button a consistent width so labels remain inside the window.
Version: 0.3.1
Date: 2026-08-04
Changes:
- Replaces the long Factory Career list with selectable category tabs.
- Shows only the selected category's progress and achievements.
- Remembers the selected Career category while switching between interfaces.
Version: 0.3.0
Date: 2026-08-04
Features:
- Runtime-generated vanilla/Space Age item-card catalogue with centralized exclusions.
- Individual player collections, three-card booster packs, fixed rarity and independent quality.
- Weighted-science progression plus one-time Factory Career rewards.
- Collection, search/filter, detail, and pack-reveal interfaces.
- Deterministic persistent random-number state and multiplayer-safe event handling.
- Runtime catalogue report export command.
Changes:
- Adds the Factory Career secondary progression track with 60 permanent achievements.
- Adds a Career tab with overall, category, and individual achievement progress.
- Adds automatic one-time rewards and localized completion notifications.
- Adds safe retroactive evaluation for demonstrable existing-save and joining-player progress.
- Preserves the 0.2.1 weighted-science curve unchanged.