Factorissimo 2 - notnotmelon fork 🍴


A fork of Factorissimo 2 focused on improving performance by implementing several 1.1 features. Can improve performance by 10X or higher. Also fixes several bugs from the original version.

Content
1 year, 3 months ago
1.1
53.9K
Logistics

i Blueprint fix

7 months ago

to fix the issue that only one mod can change the pluprint.
could you provide an remote interface to forward the on_player_setup_blueprint event if you blueprint the factory content?
so I can prepare the entity tags, needed to be stored in blueprint,

BTW thanks for modernize Factorissimo 2, why was not called Factorissimo 3? is the fork no official successor?
I fimd the new remote interface very practical, so I can support Factorissimo much better in my mods,

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