Factorio → Home Assistant

by OLDIN_

Streams live server state (players, game state) to Home Assistant through a small relay running next to the server.

Utilities
3 hours ago
2.1
5

Changelog

Version: 0.2.0
Date: 2026-11-12
  Features:
    - feat(mod): attacks merged by time and distance; AFK and player deaths
    - feat(mod): turret ammo/power and damaged walls per planet
    - feat(mod): planets, research and evolution categories
    - feat(relay): per-category data topics, multi-part snapshots, no config resend on periodic hello
  Bugfixes:
    - fix: final review — player-force research, turret revive/clone, drop wall migrate, docs
    - fix(mod): safe initial turret fill, capped per step
    - fix(relay): bounded seed read, retained messages only
  Changes:
    - perf(mod): check damaged walls in portions
    - docs: protocol and categories for 2a
    - refactor(mod): split into modules; hello reason; multi-part snapshots
    - chore: dev server with Space Age and extra mods
Version: 0.1.1
Date: 2026-11-11
  Graphics:
    - Mod thumbnail.
Version: 0.1.0
Date: 2026-11-11
  Features:
    - Proof of concept: hello, heartbeat, players category and the configuration command used by the relay.