Current Version: 0.0.3 - Check it out below!
Take a peak at the map by looking to the scenarios menu, and then launching the F.A.C.T.O.R.I.O. scenario, all the features ingame should be available!
F.A.C.T.O.R.I.O. is a mod that changes the whole game into a RPG style still focused on building your industry.
Inspired by the game series "S.T.A.L.K.E.R.", the mod aims to bring you into a fully populated post-apocalyptic world, where you must survive, bring the Factorio business in, complete quests, fighting enemy factions, find out the world's secrets.
The mod currently has part of the main map done and some basic NPCs that will populate the world and interact with the player itself. Planned are anomalies that will appear and disapper from the world and be a possible treath, enemy spawns, underground locations, trading and NPC quests, plus the final main quest that will lead the player to the abandoned Nuclear Power Plant.
Enjoy and let me know what do you think about it.
Version History
- Version 0.0.1
Initial Release
- Version 0.0.2
Added Small UI with stats bar: health, ambient radiation, contamination, psychic influence.
Added new damage types: radiation, chemical, psi, internal.
Radiation and other stats will be accumulated in the body and give persistent damage.
Added new armor resistances.
Added artifact system that can equipped into armors equipment grids and provide bonuses.
Added consumables that may keep you alive.
A bunch of other stuff.
- Version 0.0.3
Added PDA with custom hotkeys configurable via ingame menu.
Updated main game map. (quests and demo upcoming :D)
Added Anomalies system and a demo Shock Anomaly.
Added some new entities such as Tractor, Civilian Car, Silo.
Added realistic day/night cycle.
A bunch of other stuff.