If a player in a multiplayer server is attempting to use ED while they are killed, the server crashes and an older save must be reverted to.
17.766 Error MainLoop.cpp:850: Exception at tick 7629218: Error while running event even-distribution::on_tick (ID 0)
even-distribution/scripts/distribute.lua:60: attempt to index a nil value
17.766 Error ServerMultiplayerManager.cpp:94: MultiplayerManager failed: "Error while running event even-distribution::on_tick (ID 0)
even-distribution/scripts/distribute.lua:60: attempt to index a nil value"
17.766 Info ServerMultiplayerManager.cpp:670: mapTick(7629218) changing state from(InGame) to(Failed)