Even Distribution Fork

by Jhorr

Keeping Even Distribution up to date and fixing issues as they arise until 321freddy returns.

Utilities
19 hours ago
2.1
3.19K

Changelog

Version: 2.1.7
Date: 2026-11-04
  Bugfixes:
    - Correct oversized Modlist UI sprite references to this fork's 144x144 thumbnail when cached portal dimensions are outdated.
    - Preserve the intended thumbnail display size without enlarging or replacing the PNG.
Version: 2.1.6
Date: 2026-11-03
  Optimisations:
    - Reuse same-sized native hover backup inventories within a tick, copying fresh stack contents on each selection.
    - Skip per-slot capture scans for inventories without the selected item and quality.
    - Expire hover backups through a due-tick queue instead of scanning every player cache each tick.
    - Index target owners without changing target order or remainder allocation.
  Changes:
    - Import saved player preferences and remotely ignored entities when replacing the original even-distribution mod.
    - Register persistent metatables with Factorio and migrate existing fork saves during configuration changes.
    - Separate prototype cache refresh, state migration and player initialization; remove the deferred full initialization after load.
    - Route transfer helpers through one interface while retaining the quantity-based compatibility path used by helper callers.
Version: 2.1.5
Date: 2026-11-03
  Bugfixes:
    - Fix item loss when a native drag transfer refills the cursor from the main inventory.
    - Restore matching inventory stacks together with the cursor, without overwriting unrelated items after inventory sorting.
    - Validate live quantities and all return slots before undoing a native transfer; retain the native transfer when safe restoration is impossible.
    - Restore original single-pass Even Distribute dragging: rejected shares stay carried instead of being reassigned to other targets.
    - Restore original Balance Inventory remainder allocation when some targets fill up.
    - Restore original Cleanup eligibility for full targets and return existing stock above configured fuel/ammo limits when there is room.
    - Keep rejected items at their source when no safe destination or return space exists.
  Changes:
    - Keep freshness groups, quality handling, partial-item preservation and the existing Space Age rules as additions to the original allocation policy.
Version: 2.1.4
Date: 2026-11-02
  Changes:
    - Distribute one consumption bracket per item and quality, prioritizing the most-used third. Freshness merges within the selected bracket instead of across all player stock.
    - Distribute ammunition across all consumption brackets in one action, prioritizing partly used ammunition within each type.
    - Process ammunition in ascending progression: yellow, red, then green magazines; normal rockets before explosive rockets.
    - Keep a 100-item personal reserve only for item/quality pairs explicitly present in character ammo slots, counting equipped ammunition, the main inventory and the cursor together.
    - Enable default Shift+C filling of Biochamber nutrients and ammunition while respecting personal keep rules and distribution limits.
    - Treat fuel and recipe inputs as separate destinations when an item is needed in both slots.
    - Only allow Shift+C to fill recyclers whose input inventory is already non-empty, and heating towers whose fuel inventory is already non-empty.
    - Disable Shift+C for nuclear reactors and fusion reactors, whether empty or already supplied. Use Ctrl+Click Drag to supply them explicitly.
    - Exclude atomic bombs from automatic turret filling; retain chest cleanup and explicit drag.
    - Refresh revised defaults in older saves of the same mod version without resetting user settings.
  Bugfixes:
    - Recognize fusion reactors as valid Ctrl+Click Drag targets.
    - Preserve quality, freshness, remaining shots, durability and health during distribution, balancing, inventory cleanup, cursor restoration and item returns.
    - Preserve the state of fuel and ammunition returned to the player when replacing inferior items.
    - Debit sources only after successful insertion; rejected items remain at their source instead of being spilled.
    - Correct accounting for partial transfers so subsequent transfers cannot reuse previously distributed freshness or consumption values.
    - Retain distinct Even Distribute and Balance Inventory behavior, including existing stock, full targets and native merging of used items.
  Optimisations:
    - Reduce repeated inventory scans by collecting eligible stacks before distribution.
  Credits:
    - Thanks to FallenPaladin for the initial spoilage preservation contribution.
Version: 2.1.2
Date: 2026-10-27
  Bugfixes:
    - Preserve item quality throughout drag distribution, balancing, cursor restoration and overflow returns.
    - Keep different qualities separate when counting or removing items from inventories, vehicles and machines.
    - Prevent inventory cleanup from consuming higher-quality items held in the cursor.
    - Finish pending distributions before starting a different item or quality transaction.
    - Preserve quality when replacing fuel or ammunition; only replace stacks of the selected quality.
  Changes:
    - Enable drag distribution for every quality tier. Inventory cleanup continues to handle normal-quality items only.
Version: 2.1.1
Date: 2026-10-13
  Changes:
    - Fork by Jhorr; original mod by 321freddy.
    - Fix fuel handling for Factorio 2.1.20+, including multiple fuel categories.
Version: 2.1.0
Date: 2026-06-24
  Changes:
    - Update for Factorio version 2.1
Version: 2.0.2
Date: 2024-10-22
  Changes:
    - Added pt-BR translation (thanks to BM123499)
    - Updated russian translation (thanks to Astorin)
    - Added remote interface for reading limits (thanks to azaghal)
    - Default requests are no longer added when changing settings
  Bugfixes:
    - Fixed crash when distributing with full inventory 
    - Fixed crash when re-enabling settings
Version: 2.0.1
Date: 2024-10-21
  Bugfixes:
    - Fixed click drag not distributing evenly
    - Fixed crash when inserting into furnaces
    - Fixed crash with inventory cleanup when having filter set to infinity
    - Fixed furnace recipe not correctly detected
Version: 2.0.0
Date: 2024-10-21
  Changes:
    - Update for Factorio version 2.0 (still WIP, some features like quality are not fully supported yet)
  Bugfixes:
    - Fixed empty UI element in top-left corner #48
Version: 1.0.10
Date: 2021-08-20
  Changes:
    - Added russian translation (thanks to Astorin)
    - Added remote interface to ignore entities for Ctrl+Click Drag and Shift+C
Version: 1.0.9
Date: 2021-08-19
  Bugfixes:
    - Fixed crash in factorio version 1.1.38
Version: 1.0.8
Date: 2021-02-28
  Changes:
    - Disabling Shift+C in map settings now disables logistic slots
    - The default logistic slots are now only added once at the beginning of the game
  Bugfixes:
    - Fixed Shift+C dropping output item to input slot
    - Fixed missing settings button
    - Fixed vanilla flying text not being removed properly
    - Fixed several crashes
Version: 1.0.7
Date: 2021-01-12
  Changes:
    - Added map setting to limit Shift+C range globally
  Bugfixes:
    - Fixed fuel/ammo limits not always accepting fractional values
    - Fixed fuel/ammo limit sliders not updating properly when changing the unit
Version: 1.0.6
Date: 2021-01-03
  Bugfixes:
    - Fixed crash when distributing non-ammo to turrets
    - Fixed Shift+C placing fuel in machine outputs
Version: 1.0.5
Date: 2020-12-29
  Bugfixes:
    - Fixed crash when distributing to machine outputs with Shift+C
    - Fixed settings button not being restored properly
Version: 1.0.4
Date: 2020-12-28
  Changes:
    - Ctrl+Click Drag no longer distributes to ineligible entities
    - Ctrl+Click Drag now prevents accidental distribution to spidertron (or other vehicles)
    - Added option for Shift+C to drop items to machine output slots
    - Removed the need to spam Shift+C to distribute all items
  Bugfixes:
    - Fixed Shift+C not distributing ammo to artillery
    - Other minor fixes
Version: 1.0.3
Date: 2020-12-21
  Bugfixes:
    - Fixed startup crash with some scenarios/mods
Version: 1.0.2
Date: 2020-12-20
  Changes:
    - Added a default autotrash configuration for Shift+C when starting a new game. Replaces old internal configuration to allow easier customization.
    - Added Shift+C support for Space Exploration
    - Improved Shift+C support for Angel's and Bob's mods
  Bugfixes:
    - Fixed rare possibility of item loss when distributing ammo
Version: 1.0.1
Date: 2020-11-27
  Bugfixes:
    - Fixed not being able to close the settings window
Version: 1.0.0
Date: 2020-11-25
  Changes:
    - Update for Factorio version 1.1.0
    - Added custom settings gui
    - Added balance inventories mode
    - Added fuel and ammo distribution limits
    - Added option to replace inferior fuel and ammo items when using CTRL+Click Drag
    - Added source inventory selection for CTRL+Click Drag (hand only/inventory/vehicle)
    - Added ability to disable individual ED features globally and per player 
    - Logistic slots are now always available from the start
    - Improved distribution visualization
  Bugfixes:
    - Various bugfixes
Version: 0.3.18
Date: 2020-05-02
  Changes:
    - Update for Factorio version 0.18.22
Version: 0.3.17
Date: 2020-04-01
  Bugfixes:
    - Fixed that "Always show logistic tab" setting was incompatible with some mods
Version: 0.3.16
Date: 2020-03-17
  Changes:
    - Update for Factorio version 0.18.13
Version: 0.3.15
  Bugfixes:
    - Fixed inventory cleanup not working with turrets
Version: 0.3.14
  Changes:
    - Update for Factorio version 0.18
Version: 0.3.12
  Changes:
    - Improved SHIFT+C trash list for Industrial Revolution
Version: 0.3.11
  Changes:
    - Industrial Revolution compatibility
    - Wood is ignored by SHIFT+C by default (use autotrash to set a custom limit)
Version: 0.3.10
  Bugfixes:
    - Fixed crash when using ED in map editor
Version: 0.3.9
  Bugfixes:
    - Fixed crash with AAI mods
Version: 0.3.8
  Bugfixes:
    - Fixed migration crash
Version: 0.3.7
  Bugfixes:
    - Update for Factorio 0.17.35
Version: 0.3.6
  Bugfixes:
    - Fixed distribution crash after load/save
Version: 0.3.5
  Changes:
    - Added changelog
  Bugfixes:
    - Fixed rare crash on startup
Version: 0.3.4
  Bugfixes:
    - Fixed inventory cleanup crashed
    - Fixed crash for sandbox players
Version: 0.3.3
  Changes:
    - Major refactor of internal code for some upcoming new features
  Bugfixes:
    - Fixed distribution to belts
    - Fixed inventory cleanup hotkey distributed to deconstructed entities
Version: 0.3.1
  Bugfixes:
    - Fixed crash when distributing items in sandbox mode
Version: 0.3.0
  Changes:
    - Update for Factorio version 0.17
Version: 0.2.10
  Bugfixes:
    - Fixed biters attacking the blue distribution marker
Version: 0.2.9
  Changes:
    - Improved inv. cleanup hotkey support for: SeaBlock, Pyanodons Mods and Science Cost Tweaker mod
Version: 0.2.8
  Changes:
    - Added per player mod setting to disable even distributions CTRL Click Drag modification
    - Improved german translation (thanks to ST-DDT)
Version: 0.2.7
  Changes:
    - Improved mod description and added usage message at the start of the game for newer players
    - Improved mod compatibility
  Bugfixes:
    - Fixed inventory cleanup hotkey crash in Factorio version 0.16.4
Version: 0.2.6
  Changes:
    - Update for Factorio version 0.16
Version: 0.2.5
  Changes:
    - Added ignored entities mod setting
  Bugfixes:
    - Fixed distribution to factorissimo 2 helper entities
Version: 0.2.4
  Bugfixes:
    - Fixed crash on startup caused by mods that modify item flags
Version: 0.2.3
  Changes:
    - Added proper error checking for custom player trash settings
  Bugfixes:
    - Fixed that you could evenly distribute into player corpses
    - Fixed issues with dead players trying to evenly distribute or use inventory cleanup
    - Fixed that players in godmode couldn't evenly distribute
    - Fixed several crashes with inventory cleanup
    - Fixed that custom player trash settings sometimes wouldn't work
Version: 0.2.2
  Changes:
    - Added inventory cleanup hotkey: Evenly distribute excess trash items into nearby machines (SHIFT + C)
    - Added distribution text colors: Red = You have insufficient items; Yellow = Target inventory is full
    - Added fancy distribution fade out animation
    - Added option to prevent machines from starting to craft immediately upon selection
  Bugfixes:
    - Fixed rare crash when evenly distributing
    - Fixed crash when dead players try to evenly distribute
    - Other small fixes
Version: 0.1.1
  Bugfixes:
    - Fixed blue markers not disappearing.
    - Fixed picker dollies not moving blue markers.
    - Fixed mod would evenly distribute into other players.
Version: 0.1.0
  Changes:
    - Added configurable option to include the driven cars inventory when evenly distributing.
    - Added german translation for mod settings.
  Bugfixes:
    - Fixed crash when fast-replacing buildings.
    - Fixed that ammo was taken from the players gun when evenly distributing.
Version: 0.0.3
  Bugfixes:
    - Fixed crash when selecting assembling machines without recipe.
Version: 0.0.2
  Changes:
    - Initial release.