This mod alerts you when biters are grouping, attacking, or expanding, as well as when nests absorb pollution
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.2.0
Date: 2026-07-13
Features:
- Receive alerts from other planets, space platforms, and modded surfaces.
- Set a per-player minimum attack-group size to suppress alerts for smaller attacks.
- Optionally limit alerts to areas charted by the player's force.
Bugfixes:
- Remote pollution alerts could remain after disabling remote or pollution alerts.
Version: 1.1.0
Date: 2026-07-11
Features:
- Pollution alerts now point at the nests absorbing pollution instead of the player's position, and are shown on the map and minimap.
- Nearby spawners are grouped into one alert per nest cluster, anchored at the densest chunk.
Changes:
- Spawners are tracked through map generation, enemy expansion and script events instead of surface scans, reducing runtime cost.
- Pollution alerts are cleared promptly once nests stop absorbing pollution.
- Reworded the pollution alert setting, toggle message and mod description from "spawners consuming" to "nests absorbing" pollution.
Bugfixes:
- The pollution alert message now shows the number of spawners instead of the amount of pollution absorbed.
Version: 1.0.3
Date: 2026-06-23
Changes:
- Updated to Factorio 2.1.
Version: 1.0.2
Date: 2025-04-12
Bugfixes:
- Fixed crash caused by compatibility issue with compound commands (#2)
Version: 1.0.1
Date: 2025-02-25
Bugfixes:
- Fixed that pollution alert deletes entities at the player position (#1)
Version: 1.0.0
Date: 2025-02-04
Features:
- Initial release.